oof. looks cool as hell, but there's just no sense of depth perception and it's way too easy to get hit by projectiles even when you're sure you should've evaded them thanks to your hitbox being HUGE and animation/trajectory of enemies and said projectiles being very choppy and unpredictable. meanwhile, the animation of the ground beneath you is surprisingly smooth for a famicom game, but uhhh it ain't the floor we're trying to dodge. i'm sure it's a lot more playable with the 3d system visor, which i would assume virtually nobody has.

Reviewed on Jun 07, 2022


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