Bio
I emulate retro games as well as playing on Switch, PS5, PSVR2, and Steam Deck/PC. I try to write brief reviews that convey my experience without going into detail. Likewise, I think a five point rating system is useful for comparing experiences without excessive granularity.
Personal Ratings
1★
5★

Badges


Elite Gamer

Played 500+ games

Busy Day

Journaled 5+ games in a single day

Gamer

Played 250+ games

Loved

Gained 100+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Listed

Created 10+ public lists

Clearin your Calendar

Journaled games at least 15 days a month over a year

N00b

Played 100+ games

Full-Time

Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight

Favorite Games

Bastion
Bastion
Paper Mario
Paper Mario
Chrono Trigger
Chrono Trigger
Dark Souls II: Scholar of the First Sin
Dark Souls II: Scholar of the First Sin
Pokémon Ultra Sun
Pokémon Ultra Sun

561

Total Games Played

039

Played in 2024

026

Games Backloggd


Recently Played See More

Fire Emblem Fates: Revelation
Fire Emblem Fates: Revelation

May 15

Spiritfarer
Spiritfarer

May 03

Hyper Light Drifter
Hyper Light Drifter

Apr 29

Starbound
Starbound

Apr 29

Harvestella
Harvestella

Apr 28

Recently Reviewed See More

Spiritfarer is a cozy resource management/base building game. The animations are gorgeous and the music is calming, if a bit banal. The game centers primarily around the characters, all of whom are well-written but forgettably inoffensive. Maintaining good relationships and progressing the character arcs requires numerous resources, which are gathered and processed by completing mediocre minigames. Traveling while balancing these tasks is initially a fun juggling act, but it's easy to get stuck with grinding for a particular resource or traveling to a distant location without being able to progress other goals. Depending on the level of complexity or difficulty a player is looking for this could be worthwhile, but I found myself hitting too many tedious road bumps.

Hyper Light Drifter is a precision combat, vibe-heavy exploration adventure. The visuals are gorgeous, featuring detailed pixel art splash screens and an evocative, utterly unique setting. A lot of gameplay elements are also communicated through visual design, with mixed success. It's bizarre that so much important information is cryptically inferred without words, but the phrase "your gun is now fully charged" flash on the screen occasionally.

Combat is fast but methodical. Without i-frames or the chain dash, dodging feels stiff and frustrating. The bosses are actually more fun than trash mobs, because the combat requires you to read individual enemy attacks and that's a lot easier to do when the enemy takes up most of the screen. Difficulty is pretty uneven, with sequential challenges rocketing up and plummeting down rapidly.

Checkpoints are often too far apart considering that the entire room state goes back to square one when you die. The game wants you to explore and push at the edges of the map, but you take damage if you try to dodge into an inaccessible area. These issues all add up to a game which feels smugly disrespectful of my time. It is beautiful and the levels are thoughtfully designed - I might still try the sequel, because this feels like a prototype with a lot of potential.

This game is a cumbersome mess. The opening is excruciating, with tons of slow, repetitive animations. The world is rife with invisible walls and dumb plot obstacles. Dialogue often gives the player multiple options that make no difference. Running consumes stamina even when not in combat (imagine always walking everywhere in Harvest Moon). Combat offers no defensive movement options, making every encounter a DPS grind. The story and setting are interesting, but the visuals are awful and frequently stutter. Basically this game is a collection of many of my gaming bugbears, with very little to redeem it.