Aerobiz Supersonic

Aerobiz Supersonic

released on Apr 02, 1993
by Koei

Aerobiz Supersonic

released on Apr 02, 1993
by Koei

You have just been elected as the CEO of a brand new airline company that must compete against 3 other airlines for global dominance. Set up new routes, buy businesses, and manage all your resources including planes, cashflow, and company representatives. The basic premise of the game is the same as that of the original Aerobiz, but this time you have more planes to choose from, more city airports spanned over 7 different global regions, and 4 different time period scenarios complete with historically accurate political relationships and events. Do you have what it takes to make your company fly high? Or will it crash and burn?


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Aerobiz
Aerobiz

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Dear God they made a sequel.

Sid Meier’s-esc historical context meets Sim City but for commercial flight networks as you set up your business (and also compete with others to be #1) with simplistic menu commands that can sometimes be intuitive, but there’s always some sort of key information you end up needing to dig through. I think it’s obvious part of the limitation here was the combination of it being made for a console and the memory as if there ever was a sequel/remake of this game you could easily pull all these numbers into a more streamlined interface

It’s an incredibly fun game to play with the right kind of people, it’s a board game that can only be simulated to have any sort of fun factor because you’d basically have to be doing fictional accounting if you did this as an actual board game