Alone With You is a sci-fi game for people who love adventure, exploring and maybe even a little romance. You play the sole remaining member of a doomed terraforming colony. Your planet will crumble and implode in less than a month, and you must use your remaining time to try to escape. The catch? There is only one escape pod left, and it isn’t functioning. Even worse, the only people who specialized in its systems are all dead from the colony’s mysterious failure. But the colony’s AI is still with you, and together you plan to get yourselves off the planet—by recreating those key colony members and learning how to fix the ship, so you can both flee to safety. Alone With You is a Sony PubFund game and is launching exclusively on PlayStation 4 and PlayStation Vita.
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Alone With You does what it says on the tin. It's a game about being alone in a desolate environment trying to survive and reveal the tragedy of what happened there. It's a surprisingly emotional experience and it really did evoke the feeling of loneliness as I played it and slightly more than that as the story delves more into other characters questioning what truly makes people who they are.
Presentation wise this a good looking title. As far as I can tell it's made by only a few people but despite that it's excellent art design and usage of colour make it a gorgeous looking pixel title.
The game mechanics are a little bit puzzle and adventure exploration as your character goes to different parts of the planet scavenging parts of this doomed colonization colony from facility to facility. The gameplay elements are fine but not super interesting, I will say it works better as a first run experience and comes across as a little mundane on a second run.
I feel that's part of the charm on the first run though, these tasks to stay alive and reveal more of the story as it progresses. The game has genuine thoughtful emotional impact behind it and reminds me of Soma quite a bit. That's a compliment.
Recommended.
+ Great art and colour design.
+ Interesting story and characters.
- Gameplay is very stale on a second playthrough.
The problems start to show up in replays. Even though there's effectively five paths/endings to take the game stays mostly the same in terms of format. There's three weeks in the game with each day seeing you go to a certain area or do a specific task. Said tasks remain constant from run to run with the only potential difference being how in depth you choose to be when exploring. This doesn't add up to anything truly substantial content wise.
I recommend picking a favorite character to focus on and stick with them for your first run and go from there. If you want to come back for the rest they'll still be there in the future if you take some time away. This gets really samey otherwise.