Atomic Punk

Atomic Punk

released on Dec 31, 1991

Atomic Punk

released on Dec 31, 1991

Atomic Punk (alternatively known as Dynablaster or Bomberman) is an arcade game featuring a single and multiplayer mode. In the year 2091, robot contests have gained popularity. Only the strongest robot can survive.


Also in series

Bomberman '94
Bomberman '94
Atomic Punk 2
Atomic Punk 2
Bomberman '93
Bomberman '93
Bomberman II
Bomberman II
Dyna Blaster
Dyna Blaster

Released on

Genres


More Info on IGDB


Reviews View More

This game is just Bomberman 90' but unfair!

Alright a tad bit of history about Bomberman, This game is called Atomic Punk but it's still Bomberman it's just the name of the American release of the arcade game, Europe had the same thing but it was called Dynablaster and they changed them from Bomberman due to terrorist acts in Europe close to the release of the game.
Other than that it's a fully original Bomberman game that takes cues from Bomberman 90' on the PC Engine. The main difference between the two games is that this one is really hard due to being an arcade game and you know they really love those sweet quarters so they'll try to make the most unfair and unfun experience possible.
This game has terrible level designs, the enemies are all twice as fast as 90' and they are all original so that's cool but they all have some annoying gimmicks to make it even harder! Each stage is filled with powerups in almost every breakable block because every time a stage end you go back to zero and it's mostly due to the game being focused on multiplayer cooperative mayhem since you can play it up to 4 people.

It did fix some issues I had with Bomberman 90' such as making the stage theme a bit more unique, it's still the average forest, temple, and whatnot but they do look more interesting visually. Another issue I had was that each world took too many stages to beat, 8 stages per world were too much and I thought 5 would fit better to make it overall less boring and repetitive but thankfully this game switched it to 6 stages per world, and with a total of 6 worlds instead of 8 and I thought that was a very fair and nice tradeoff.

As much as I'd like to say that this is a good and pretty much forgotten Bomberman game I think the difficulty is way too unfair and frustrating, especially the last world I can't imagine how frustrating it would be to play this game with a limited amount of credits.
Bomberman 90' is still the best Bomberman experience as of the release of this game but I guess it's a fine Bomberman game if you have someone else to play with.

For a game not even developed by Hudson, this is surprisingly fun to play, despite bomberman's movement being janky. If I had to compare to another bomberman game, I'd say it's on a similar level to the first pcen entry.