Welcome to the world of Banished! In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland. The objective of the game is to keep the population alive and grow it into a successful culture. Options for feeding the people include hunting and gathering, agriculture, trade, and fishing. However, sustainable practices must be considered to survive in the long term.
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As a fan of Management games, I really love this! I had a lot of fun playing it, though it's learning curve is often suggested to be Dark Souls-esque where you try to learn more each time and the fight for getting resources becomes a massive challenge. Coupled with creating a thriving community, keeping them fed, clothed and warm, you often find yourself running short in a few areas and half the fun is seeing how long you can keep your colony up and lasting.
Being a large-scale management sim, you don't get much of a personal touch for the characters unlike Rimworld, but this is a different style of game that hearkens back to the Sim City genre of games where you play god and try your best to raise up this society best you can.
Being a large-scale management sim, you don't get much of a personal touch for the characters unlike Rimworld, but this is a different style of game that hearkens back to the Sim City genre of games where you play god and try your best to raise up this society best you can.
A brilliant survival style city builder that I continually come back to. Whilst the loop can be quite small, the achievements give you something to aim for and require you to vary your playstyle. My only wish was that the developer continued to add things, like you see for Rimworld or Factorio, but sadly development finished many years ago.