Banjo-Tooie 

released on Nov 20, 2000
Banjo-Tooie

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Banjo-Tooie 

released on Nov 20, 2000

Colossal, immense, and gigantic; beautiful, gorgeous, and grandiose -- these are the words one thinks of when describing Rare's follow-up adventure to Banjo-Kazooie. Keeping consistent with the attitude found in this title, Rare has wittily named it Banjo-Tooie. Banjo-Tooie, simply put, is incredibly unimaginable. The worlds are ludicrous in size, the gameplay is polished and deep, and the soundtrack proves to be an immaculate compliment. When it comes to defining platform-based entertainment, Banjo-Tooie is filled with chapter after chapter of standards. Explore eight giant worlds, solve puzzles and help game characters to unearth jiggys, play as Mumbo, a T-Rex, Submarine, Money-Van, Washing Machine, and more, and learn more than 40 new moves on the way.


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Frustrating game but so damn good anyway. Give it a remake with a mini-map


As the only one in the universe who doesn't mind backtracking I think this game is significantly better than the first. I love how big it all feels, how its all connected, its wonderful. One of my favorite games ever.


I appreciate that this one was supposed to be more challenging than BK, but I mostly found it frustrating. Let me clear out each level in a single go!