Battle Chess was developed by Interplay as their first project after severing ties with Electronic Arts. They designed it for the Amiga in 1988, and it was released on the majority of the other systems in the late 1980s and early 1990s as well. It was widely successful, and resulted in two follow-ups, many copy-cat games, and a remake for Steam on PC. The only significant criticism the game received was the weak chess AI, as it was not until the mid 1990s that chess ai began to consistently win against strong opponents.
Also in series
Released on
Genres
Reviews View More
I don't normally bother to review video games based on classic games or board games since the logic for them was figured out pretty early and most just became digital versions of the physical thing.
However, I do like it when people take a classic game and add something to it through the power of this medium, which is what brings us to Battle Chess. Nothing crazy here, just animated pieces and kill animations, but it was a cool first step in adding a visual flair to these established games that would only be possible in a video game version.
However, I do like it when people take a classic game and add something to it through the power of this medium, which is what brings us to Battle Chess. Nothing crazy here, just animated pieces and kill animations, but it was a cool first step in adding a visual flair to these established games that would only be possible in a video game version.
Amusing but ponderous game. The novelty wears off pretty quickly waiting for the animations to finish. If you like chess it'd make more sense to go for a more traditional version, without the gimmick. I suppose it can be a good way to introduce children to the game. Not many options available, they're hidden behind the select button.