Blade Strangers

Blade Strangers

released on Aug 27, 2018

Blade Strangers

released on Aug 27, 2018

Developed by Studio Saizensen, Blade Strangers is a hardcore old-school fighting game. The streamlined four-button control scheme makes it easy for beginners to deal out damage from day one…but the intricate combos, counters and specials give tournament-caliber players plenty of opportunities for frame counting, chain construction and hit-box science.


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Got the game on sale since I was intrigued by the Isaac and Cave Story cameos, but it's just another shovelware anime fighter with over-simplified controls in a well-intentioned but poorly thought-out attempt to appeal to casuals (failing to understand that one of the main appeals of the genre is the process of learning the controls) and a dead online scene, a la DNF Duel. And that's without even mentioning how the game is ugly as sin and has one of the lamest character rosters I've ever seen in a fighting game, save for those aforementioned cameos.

Thank God for Steam's liberal refund policy.

I enjoy playing this game.
it's the best fighting game I played with a keyboard until now.
yes, I don't have control, plus I don't care to have one,
and I love most character cast from indie Japanese games,
I will say all of them if shovel Knight, most of them I didn't know about beside cave story and aaaaaa shovel Knight,
I search for some of them and man they are hidden jewels games, this one specifically Umihara Kawase Shun it's the weirdest puzzle platform game I played, I highly recommend it but it's little hard,
the only problem I have with Blade Strangers it's don't let me play with all characters story from the beginning, it's open little bit little bit after you complete one character story after another,
because of this I complete the game 100%,
I don't lie I kinda enjoy it but some character was trash to play with, I think most people played the game know what character I mean

i hate the gun girl i cant beat her (arcade version)

Not bad for a small developer, but it lacks spice. I had fun with it playing the story mode.

The first impression was weak, i didn't care about the roster, the UI is boring, the gameplay is basic, and it looks kinda ugly. After a while i started finding it fun to play though.

The roster also grew on me, Ali and Liongate sold me on Code of Princess. Master T was also a nice char. I knew most of the other characters, i've played their games or have them on my backlog. Wasn't really hyped for any of them.

The OG character Lina i did like, she's cute and fun to play.

The story mode was ok, i didn't get any possible fanservice but like i said i enjoyed those chars i mentioned.

Something weird about it is that Shovel Knight, Isaac, Gunvolt and Quote only appear in their own story modes, they never appear in cutscenes for other characters (Aiden, Summer Kawase and Piaa don't appear either but they were added later with an update). This turns the story mode into "Code of Princess vs Umihara Kawase feat. Curly"

It's probably related to licensing bullshit or something but it does suck.

Is it good is it bad IDFK