Blair Witch Volume 1: Rustin Parr

Blair Witch Volume 1: Rustin Parr

released on Oct 03, 2000

Blair Witch Volume 1: Rustin Parr

released on Oct 03, 2000

Horror game based on the movie "Blair Witch Project" (1999). First episode of a trilogy, along with The Legend of Coffin Rock and The Elly Kedward Tale. Developed by Terminal Reality using the Nocturne engine.


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Gráficos são bacanas, mas o jogo consegue ser bem chato e monótono as vezes, não ajuda que o protagonista tem a personalidade de um pedaço de madeira, pelo menos o cachorro é fofinho e interessante (Bullet my beloved, merecia mais). Tem uns momentos assustadores é os graficos são bonitos mas infelizmente sonifero.

This is surprisingly really good!! Which is a good thing because it was a bitch to get working on a Windows 10 PC, and even then I had issues.

Anyway, as soon as I heard there was a Blair Witch survival horror game I NEEDED to play it, but the first thing to note is that half of the time this game just isn't Blair Witch. Half the time you're running around using spectrometers to find and mow down supernatural monsters as part of a secret organisation called the 'spookhouse' (I found out when doing research after beating the game that this is actually a sequel to the studio's previous game 'Nocturne'), and the other half you're walking around burkittsville, questioning the locals and exploring the locales. It's a little jarring to say the least, but it's always genuinely atmospheric and very well realised both visually and narratively.
The gameplay is pretty standard Survival Horror fare, with a lot more conversation-having than your Resident Evil or Silent Hill. There's a lot of lore and notes to dig through here, and they are the place that shows the desparity between the two sides of this game the best. Some notes will be about the killer mentioned in the movie, with scary child's drawings, and then you'll turn the page to a detailed official government document about how to kill guys that look like Hell Knights from Doom.

At the end of the day, whilst I was taken aback by the setup at first, being a big purist for why the orignal movie was effective to begin with, I was sold eventually, and I think this pulls off what it's trying to do pretty decently.

This has definitely impressed me, and I'll probably get around to playing the two sequels... at some point, I just hope they aren't as repetative as this became at some points.

Or perhaps I'll just play the Bloober game again, which is, like this, surprisingly very good.

This game is really cool and interesting than it is actually good. It's mechanically totally serviceable, the writing and voice acting is all generally fine. It's a little light on puzzles with only a handful throughout so most of the game is either wandering around using/combining items or doing some light combat. It's worth a look to any fans of the survival horror genre as an interesting bit of history.

Also, it's very ambitious and clever of the developers to license a big name IP and then attach their own original characters onto it, thus making their previous game Nocturne sort-of canon to the Blair Witch franchise.

Quite spooky, but towards the end it gets a bit repetitive.