Blameless is a mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect trying to investigate strange happenings, after discovering evidence of an act of violence.
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Blameless relied on its atmosphere to build tension, its investigative gameplay involving finding and using objects in specific ways to open up more of the environment. With that, it offered a mystery to solve with voice acting from the protagonist. I liked it for what it was, and even felt a little creeped out as I explored the map—I’ve always appreciated more subtle forms of horror compared to deafening jump scares.
While there were a couple of ways to reach its conclusion, the ending didn’t change; a minor criticism taking into account how small of a project it was. It can be completed in an hour or less, and is completely free.
While there were a couple of ways to reach its conclusion, the ending didn’t change; a minor criticism taking into account how small of a project it was. It can be completed in an hour or less, and is completely free.