Castlevania: Simon's Destiny

Castlevania: Simon's Destiny

released on Sep 07, 2017

Castlevania: Simon's Destiny

released on Sep 07, 2017

Castlevania : Simon's Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise. This game aims to reinvent the very first NES title of the franchise with a nostalgic yet brand new first person gameplay. All the levels from the classic NES era game have been reimagined like never before, experience the tale of Simon's fight against Dracula and his army of the night!


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Wonderful little project. Love how well Castlevania translates to Doom. Love the attempt contextualize the 3D space of the original 2D environments too though I think the terrain could have been a little more treacherous give this is also the Golden Souls guy. Still, the combat feels great, the levels are tight, and it's the perfect seasonal playthrough. Even better with Castlevania Adventures Rebirth music pack applied.

A fun but relatively unexciting translation of NES Castlevania into the DOOM engine. This time around the whip feels like a last resort rather than your bread and butter while subweapons rule the day. Plus, the game showers you in so many hearts that you can spam them without a care so the Vampire Killer is relegated mostly to candle whipping duty.

Graphically it looks pretty nice and there's no doubts that it's a Castlevania game. I did find the map layouts a little underwhelming. IMO they stuck to the design principles of the NES games to a fault, rarely taking advantage of the DOOM engine's capabilities for exploration and instead settling for mostly linear romps from A to B and then to C.

I would love to see a sequel that allows for a little more non-linear exploration of the titular castle and maybe a better difficulty curve (while most of the game is relatively easy, Death and Dracula retain their famous difficulty from the first game. Also the platforming bits in the clock tower sucked.)

a nice mix between Castlevania and Doom, pretty fun. not the biggest fan of either but it was enjoyable.

dracula is such a boomer he changed the whole mf game

im not gonna say melee weapons can't work in doom but it feels very off having it be your primary weapon. might come back to this after rondo and sotn