A fun but relatively unexciting translation of NES Castlevania into the DOOM engine. This time around the whip feels like a last resort rather than your bread and butter while subweapons rule the day. Plus, the game showers you in so many hearts that you can spam them without a care so the Vampire Killer is relegated mostly to candle whipping duty.

Graphically it looks pretty nice and there's no doubts that it's a Castlevania game. I did find the map layouts a little underwhelming. IMO they stuck to the design principles of the NES games to a fault, rarely taking advantage of the DOOM engine's capabilities for exploration and instead settling for mostly linear romps from A to B and then to C.

I would love to see a sequel that allows for a little more non-linear exploration of the titular castle and maybe a better difficulty curve (while most of the game is relatively easy, Death and Dracula retain their famous difficulty from the first game. Also the platforming bits in the clock tower sucked.)

Reviewed on Apr 24, 2023


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