Cities: Skylines

released on Mar 10, 2015

Cities: Skylines is a modern take on the classic city simulation genre. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You're only limited by your imagination, so take control and reach for the sky!

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I appreciate the complexity of the systems that are implemented, and I can see how there is a specific type of player that will gain immense satisfaction and replayability from this game (which will be the only game they will ever play). However, ultimately I find this city builder just not exciting; it lacks character or soul or whatever it is that makes me engross myself to a management game and paint everything with my own self-made narrative.
Whenever I try to start the city planning (kind of the point of the game?) I always end up having to improvise, and placing that high school or that police station wherever I have room. If instead I want to relax and start in sandbox mode to replicate any real city, soon I find hard limits in the game mechanics. It seems like the gameplay is meant to always eventually turn your cities into bland, generic towns from the United States, unless you want to really struggle with the infamous traffic issues. Also the base music is horrendous.
I might come back to Cities Skylines to try out one or two of the expansions, but that super aggressive DLC model is not very inviting either.

It's alright, and honestly if your interested in creating cities your gonna play it anyway sooo: 4/5

100+ hours in and still loving it!

I pumped too much sewage and my river became brown

good at being the game it is but ultimately just Not That Fun