City of Heroes was a superhero based MMORPG that ran from April 2004 to November 2012. In April 2019, source code capable of running a City of Heroes server was distributed widely. This made it possible to create City of Heroes servers outside the direct purview of NCSoft and revived interest in the game, which by then had been out of development for more than six years. As of January 2024, NCSoft has not moved to have servers based on this source code shut down. On January 4, 2024, NCSoft officially granted Homecoming Servers LLC who operated the rogue server Homecoming: City of Heroes an official license to host the game.
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Thanks to the power of a private server, City of Heroes had come back! I loved this game back in the day and the idea of a server bringing it back I was ecstatic!
The huge variety of customisation, the collectable badges that work like achievements before they were a thing on PC and the world was vast with such great lore with a PDF comic tied into the game.
I don't think I'll ever find a replacement for this game that has no microtransaction bullshit.
Stream + gameplay
The huge variety of customisation, the collectable badges that work like achievements before they were a thing on PC and the world was vast with such great lore with a PDF comic tied into the game.
I don't think I'll ever find a replacement for this game that has no microtransaction bullshit.
Stream + gameplay
Maybe this is carried by nostalgia in my mind, but this was easily my favorite MMO ever made, and I still sometimes play the fan servers that still exist.
The concept is so well executed, and it had so many quality of life mechanics that didn't exist in other games at the time of its release.
The expansions only further improved this game, and to me it stays the best PvE MMO to ever exist.
On top of that, the community was mostly friendly and welcoming, and I cherish the Task force races, costume contests, raids (Even when Kronos bot ambushed) the massive ordeal that was spawning Caleb in the Nerva Archipelago, and all other great community moments.
Eventually they even added tools for players to create their own missions and quest lines, and this made community involvement even better. Not all of them were gems, but some were absolute gold involving long time members of the community and really allowing people to become a part of the game world they played in.
The PvP was pretty lacking, but that is truly the only thing I can ever hold against this game. Even then though, most PvP zone ended up just becoming excuses for the heroes and villains to work together until that became a feature in a future expansion.
The concept is so well executed, and it had so many quality of life mechanics that didn't exist in other games at the time of its release.
The expansions only further improved this game, and to me it stays the best PvE MMO to ever exist.
On top of that, the community was mostly friendly and welcoming, and I cherish the Task force races, costume contests, raids (Even when Kronos bot ambushed) the massive ordeal that was spawning Caleb in the Nerva Archipelago, and all other great community moments.
Eventually they even added tools for players to create their own missions and quest lines, and this made community involvement even better. Not all of them were gems, but some were absolute gold involving long time members of the community and really allowing people to become a part of the game world they played in.
The PvP was pretty lacking, but that is truly the only thing I can ever hold against this game. Even then though, most PvP zone ended up just becoming excuses for the heroes and villains to work together until that became a feature in a future expansion.