Crypt of the NecroDancer

released on Jul 30, 2014

Crypt of the NecroDancer is a hardcore roguelike rhythm game. Can you survive this deadly dungeon of dance, slay the NecroDancer, and recapture your still beating heart? Or will you be a slave to the rhythm for all eternity?

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Been dancing in the crypt for a long time and I just want to say that Synchrony's new engine has slightly soured this game for me. The small nuances that come with changing a game engine are too noticeable and I wish there was a way to downgrade. (The engine was updated no matter if you own synchrony or not). Thankfully, the console ports are much closer to the original engine due to online play not being ported yet. Props to the devs for constantly adding tiny engine fixes though, I'm sure it will be great given more time.
Base game is fantastic. Music is fantastic. I'll never get all the achievements, but the grind is addicting! There's a reason necrodancer has the second highest playtime on my steam ;)

A rogue-like dungeon-dive that's all about the music. Glorious music.
You'll compel yourself to stay “in the zone” like a hypnotic trance, making the sting of a mistimed keystroke worse than a bad note at your first piano recital.
A rhythm game that actually feels musical. The fabulous singing merchant proves it.
(Did I mention a final boss gameplay twist that miraculously justifies the initially-obnoxious narrative?)

Very good concept and AMAZING soundtrack, I just suck at the game

I'm struggling with the mechanics. It would be nice if you could unlock a bestiary.

incredibly fun for a few hours, and the Shopkeeper is one of my all-time favourite video game characters, but there's not really enough here to last beyond that initial discovery to keep me coming back to it.

Synchrony came out of nowhere and is already making this phenomenal game even more phenomenal. I can now give it this rating without a clouded heart.
Very hard, though.