From the makers of Far Cry, Crysis offers FPS fans the best-looking, most highly-evolving gameplay, requiring the player to use adaptive tactics and total customization of weapons and armor to survive in dynamic, hostile environments including Zero-G.

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admittedly, I'm a sucker for the core idea of Crysis but the suit feels so half-baked and the moment to moment gameplay is incredibly middling. I think if they dialed in the power consumption and cared less about certain suit modes being too much or too strong, it would be much better. as it is it's a curiosity more than a game worth playing

Nothing about this game is nearly as annoying as the worst parts of Far Cry 1, but it also lack the highs that game managed to reach when it wasn't too busy smashing its own balls with a mallet.

When all else failed, when the ability to craft narrative worth sleeping through, when the will to design enemy encounters didn't expand beyond funnelling idiotic soldiers through ugly bits of over modeled chain link fence and shrubbery, when the beauty of possibility in Cryengine found nothing worth representing than what had been more lushly shown in 8-bit and chunky polygons, why not simply lean on the fact that most computers can't run the game as your stand out achievement of gaming.
Crysis is the epitome of the grossly unpleasant and profoundly unthinking horde of shooters that represented the mass of late 00s gaming. I think it stands worse than any of its type that I have played, and would think it more poor still if it had anything within it capable of grasping onto that didn't fizzle and disappear the moment it is touched.

Gameplay - 8
Trilha Sonora - 6
Gráficos - 10
História - 8
Nota - 8

Crysis'e kendi içinde ayrı bir puanlama yapıcam
ilk oyun mizahi olarak diğerlerinden baya önde 2 ve 3 ü oynayınca anlıyorsunuz
ve tavukları suya atabiliyorsunuz
üzmez zamanının ilerisindeki bir fps oyunu kısa bir şey