Dance Dance Revolution Club Version Dreamcast Edition

Dance Dance Revolution Club Version Dreamcast Edition

released on Feb 17, 2000

Dance Dance Revolution Club Version Dreamcast Edition

released on Feb 17, 2000

On February 17, 2000, Konami released a version of Dance Dance Revolution 2ndMix for the Dreamcast console. It features 43 songs, seven of which are hidden and unlockable. The song list includes seven songs from Dance Dance Revolution 3rdMix.


Also in series

Oha Suta Dance Dance Revolution
Oha Suta Dance Dance Revolution
Dance Dance Revolution 4thMix
Dance Dance Revolution 4thMix
Dance Dance Revolution GB
Dance Dance Revolution GB
Dancing Stage featuring Dreams Come True
Dancing Stage featuring Dreams Come True
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2

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Game Review - originally written by Spinner 8

This is one of the two Dance Dance Revolution games released for the dear departed Dreamcast. If you don't know how to play, you have to press arrows as they come up on-screen. Hitting the arrows exactly when you're supposed to gets you points, and doing it a lot leads to combos, and stuff. Naturally this doesn't sound like much fun with a controller, but you're supposed to play with a special mat, and you hit the arrows with your feet. It's like you're REALLY DANCING!@%

The Club Version here is different from all the others in that, uhh, it has a bunch of, um, Clubby songs in it. I guess people really dig Clubby songs if you're going to have a whole game full of the things. Cough.

DDR is gaining traction and Konami gets the Wile E Coyote evil scheme to cross-promote it and Beatmania through the CLUB crossover cabinets. The idea was you hooked up a special version of 2nd Mix and BM, and then you could do 4-player by playing the same song across both machines at the same time. But for people playing solo, this just equates to a DDR with nothing but beatmania songs. It's cool.

Now, I'm not a beatmania aficianado, but I know the early beatmania mixes are a little fucked up. The bits I played through Lunatic Rave and Beatmania US PS2 were a surreal trip: So many songs were just legitimately off-beat, had abominable sound mixing, the corniest use of samples, and generally don't mesh w/ rhythmic gameplay expectations. But from experience, I lowkey dig early BM/IIDX for reflecting the 'underground' vibe of DJ-ing - it's all music that feels like your a random acquaintance or jam partner homebrewed together. It's unorthodox and quirky. The same feeling doesn't come in 100% on DDR Club version since the music doesn't respond to your performance, but most songs still have that 'crumbly' edge. Like biting into a thick chunk of cookie dough.

The stepcharts are where early BM's jank comes through. Most tracks go for a half-and-half of fx-control offbeats from the original games, while mixing towards DDR's traditional 4th/8th streams. They're all fun to play even when they don't necessarily 'flow' correctly.

My favorite tracks from here are Luv to Me, Dr Love, e-Motion, Ska a Go Go, gentle stress, Prince on a Star, Theme from Flo-Jack and G.M.D.. Admittedly, I don't care for a LOT of the music here - I'd say about half of it is white noise to me, - but I never found myself minding it the same way i often do in other mixes. Maybe it's because songs I didn't personall like still feel appropriate to the overall album.

(final addendum - i played the ps1 versions of append vol 1 and 2, not the dc compilation, but im reviewing this one since it's basically the same and there's hardly a difference between 1/2, barring the different songs)