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Personal Ratings


GOTY '23

Participated in the 2023 Game of the Year Event


Mentioned by another user


Found the secret ogre page

GOTY '22

Participated in the 2022 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page


Created a list folder with 5+ lists


Created 10+ public lists

Best Friends

Become mutual friends with at least 3 others

Busy Day

Journaled 5+ games in a single day


Liked 50+ reviews / lists

3 Years of Service

Being part of the Backloggd community for 3 years

Epic Gamer

Played 1000+ games

GOTY '21

Participated in the 2021 Game of the Year Event


Gained 100+ followers


Gained 750+ total review likes


Gained 300+ total review likes

Trend Setter

Gained 50+ followers

Well Written

Gained 10+ likes on a single review

On Schedule

Journaled games once a day for a week straight


Gained 100+ total review likes

GOTY '20

Participated in the 2020 Game of the Year Event

Elite Gamer

Played 500+ games


Played 250+ games


Played 100+ games


Gained 15+ followers


Gained 3+ followers


Gained 10+ total review likes

Favorite Games

Alien Soldier
Alien Soldier
Mega Man Battle Network 3 Blue
Mega Man Battle Network 3 Blue
Dance Dance Revolution Extreme
Dance Dance Revolution Extreme


Total Games Played


Played in 2024


Games Backloggd

Recently Played See More

Crash Bandicoot
Crash Bandicoot

Jul 13

Jurassic Park
Jurassic Park

Jul 10

God Hand
God Hand

Jul 09


Jun 24

Star Wars: Episode III - Revenge of the Sith
Star Wars: Episode III - Revenge of the Sith

Jun 21

Recently Reviewed See More

Would be a much more respectable first outing if its primary form of difficulty weren't camera angles and objects on timers - like holy SHIT, everything hazardous in this game is a matter of waiting for an instance timer. The fire turns on and off, the platforms go up and down, the lightning goes back and forth, the enemies is hostile except for a short window, so on and so forth. It's the lowest form of platforming game design at its most agonizing.

I appreciate this one tries to at least mimic the tone of Jurassic Park by going for a Flashback style thing where every platforming situation is extremely hostile and the dinosaurs have so much aggression by proxy of mass and limited ammo for dealing with them (though you get so much ammo it's hardly a problem). Unfortunately this game's programming is rotten like a corpse in the living room, even with nothing happening on screen the gameplay chugs to 15fps. Combine this with some generally low budget presentation, poor level design, awkward collisions, and checkpoints that are far too sparse, and you have a bit of a stinker. They re-use the intro T-rex animation so many times in so many ill-fitting places, man.

I get the impression this one's a victim of budget/time constraints, and if Blue Sky's following Rampage Edition is anything to go by, they were eager to give it a better go and just couldn't. Play that one instead - even if it's not very authentic to the movie.

It rocks but the balancing absolutely sucks and general fandom surrounding this game is super shitty tbh. It's weird how all the things character action game fans are comfortable harping about in this game (environmental graphics, writing, music) were all completely fine, but you say 'maybe i should start with more health' and the smelliest redditor hits you upside the head with a steel beam.