Dance Dance Revolution X2

Dance Dance Revolution X2

released on Oct 27, 2009

Dance Dance Revolution X2

released on Oct 27, 2009

Get your booty on the floor for Dance Dance Revolution X2. Licensed master tracks from some of today's hottest acts will make DDR X2 one for gamers old and new. Debuting in X2 is the unique Dice Master Mode, where players roll the dice to receive a dance challenge and compete to be the ultimate Dance Dance Revolution champion. Players will be able to dance to the beat of an expansive library of over 40 great songs, including a string of top hits recorded by the original artists.


Also in series

Dance Dance Revolution: Hottest Party 4
Dance Dance Revolution: Hottest Party 4
Dance Dance Revolution
Dance Dance Revolution
Dance Dance Revolution Hottest Party 3
Dance Dance Revolution Hottest Party 3
Dance Dance Revolution: Disney Grooves
Dance Dance Revolution: Disney Grooves
Dance Dance Revolution: Winx Club
Dance Dance Revolution: Winx Club

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Reviews View More

Not sure why this game is rated low on here!
Not my first home console DDR release, but it was definitely an early one after much of playing the Wii entries. It was basically the last to really feature any of the OG cast of characters (which I had barely ever encountered before). This combined with a cool and stylized UI, grouped in with the weirdest campaign for a game I've seen along with a plethora of PS2 features made this the DDR that I'd spend most of my time with. The track list is rather decent and sizable on top of the fact that you could chart your own steps. There were plenty of unlockables and a tracking exercise counter. Even the menu themes slapped.
Once again, in a vacuum, the graphics and features this game had pretty much amounted to a home release that did feel more fulfilling and gave X2 an identity that the Wii editions ended up lacking (feeling muddied together as a result). Of course, this is in part to them essentially being arcade releases, but it was definitely a work of effort when it came to X2 on the PS2. I never tried out X to see its own campaign with dialogue yet even though I thought it was cool (and I never looked at videos either, so I can't talk about the game as a supposed sequel, unless it's not really linked).
While I haven't tried any other console releases from this system and before I can safely say X2 was a pretty good game and simulator. I had fun with it, and I kind of think it's impacted the way I see UIs, even if just a little.