Dawngate

Dawngate

released on Dec 31, 2014

Dawngate

released on Dec 31, 2014

Dawngate was meant to be EA's foray into the MOBA eSports scene. However after 18 months of beta it was announced that due to lack of sufficient returns and disappointing results, the servers would close down and support to the game would stop. The game was team-oriented where a group of five players (shapers) work together to complete objectives and destroy the enemy guardian. Destroying the guardian would win the game for the team. Players controlled hero characters named Shapers. Shapers could have their stats modified by players by choosing spells and items, and had the ability to access wards that could be placed to provide vision to areas of the map for their team. It was to be Free to Play and supported by micro transaction, like its competitors.


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Too good for this world. Apparently still too good for this world, according to EA's legal team!

This was the most promising of the MOBAs coming at the time and unfortunately like a lot of MOBAs back then, because it was oversaturated and some big names were gettng in the market, it was dropped. ThorDG who used to play a lot seemed to be working on some revival project that hopefully won't get stopped by EA, but it's a real waste that this game is gone. Some of the best characters and worldbuilding in the genre too.

A fun little moba. I enjoyed the time when a bunch of these were coming out. Fun to try and never play again as a nice break from League.

Another game unceremonsiously killed by EA that I suddenly started thinking about.

The MOBA wars were brutal.

Dawngate was an interesting and fun game to play when it came out. Sadly, it never picked up enough steam for EA to keep going. It had some fun characters with interesting lore that felt much deeper than League's was at the time. I'm sure some of this is nostalgia but I do genuinely miss Dawngate and wish it had gotten a chase to get out of Beta.

Shoutout to all my fellow Varion mains.