A port of Dead or Alive 5
Dead or Alive 5 Plus is a fighting game in the Dead or Alive series and the enhanced port of Dead or Alive 5. DOA5+ introduces new training options, such as Command Training to practice attacks, Combo Challenge to master combos, and a free training mode enabling players to focus on the particular attacks they want to learn. It also features cross-platform abilities, enabling the users of different PlayStation systems to fight online matches, to share downloadable content from the PlayStation Store with the original version, and to swap the save data between the PS3 and Vita. In addition to the normal control system, Plus features optional touchscreen-based moves in the Touch Play Mode, where the fights are seen via a first-person perspective view and the players touch, flick, and pinch the screen to attack their opponents. It also offers to the game's breast motion physics with three settings: stilled, "Natural", and "DOA".
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This review contains spoilers
anyway, the fighting is fun. play the game for its intended purpose and not for the story i think that much should be obvious
In addition to all this, you can use cross-save features and play online with other PS3 owners. While the content wasn’t cut, modes were such as not being able to upload matches to YouTube, lobby matches and tag team is solo play only. Despite those taken out the game is solid and works well on the Vita’s limited controls. I have to say this is one of the best fighting games available on the system and any fighting or DoA fan should own this.
First thing I did was stop by the training area, and this game already gets points in my book for being one of the fighting games I've played that has an in-depth tutorial on how all of the game's systems work. On top of that is the "Command Training", which tasks you with executing every single move that an individual character could possibly perform. I'm fond of this mode not just because of its utility, but I like having the opportunity to execute a bunch of flashy moves that I would never accomplish via button-mashing alone.
That leads into what I really like about Dead or Alive's style of fighting. It's reflexive, fast-paced, and packs a real vicious punch. While it's still fictional, (almost) all of the characters are human, and use punchy moves that feel like they're modeled after wrestling and martial arts. I also like the stages you fight in. Their hazards are fairly subtle, but lead to really flashy moments when utilized, and can even move the fighting to an entirely different arena mid-combat.
Exclusive to the Vita version is a mode called "Touch Fight", where you fight against an opponent using highly-simplified touch controls, from a first-person viewpoint. Say what you will about simplifying a fighting game's combat down to mindlessly tapping a screen; I actually got a kick out of this mode. It's extremely cathartic to be viewing the world of DoA from a perspective like this, it almost feels voyeuristic in nature. (How fitting, since "5000 touch actions" is the criteria for unlocking the "OMG" breast physics setting.)
I gotta hand it to the story mode. I had basically no idea what was going on the whole time, but it was so silly and endearing that I kept playing anyways. It had heart, and it felt like the people who animated/acted for the cutscenes were really enjoying themselves.
Overall, if you want a fighting game on the Vita, while it's not the only option, I personally think DOA5+ is the best option. It's an extremely solid 2.5D fighter, only elevated in my eyes by its portability.