Death's Door

Death's Door

released on Jul 20, 2021

Death's Door

released on Jul 20, 2021

Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry and overflow with greed and power.


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This review contains spoilers

Как же это было отвратительно. Ебануто повторяющаяся по структуре игра с кучей просто непродуманных моментов и растянутая до невозможности, с ублюдски примитивным но "ТРОГАТЕЛЬНЫМ" сюжетом. Хотели сделать игру, не придумали как сделать ее интересной, просто накидали чего-то, вышла хуйня.

Dodge and attack. Art is pretty, love the characters and the comedy. I didn't go for true ending as I was already at 12+ hours and didn't wanna slog around for more. And I just don't feel much more mood to play after credits roll. May pick it up again in future (most likely not, too much stuff to play). Recommended if you like isometric nice looking games

o personagem principal é um fucking corvo mt foda

tem uma estética bonita, uma soundtrack cativante e melancólica, bosses difíceis, cenários bonitos, puzzles bacanas, coletáveis que tem lore. Simplesmente magnífico, estou apaixonado.

Version: Xbox Series X
System: Xbox Series X

Played via Xbox Game Pass

I haven't played a lot of Zelda games, and I've never played a Souls game either, so the two main comparisons for this game were lost on me. That did not stop me from enjoying it though, maybe just not as much as others did. Like many indies these days, it has a good balance of serious themes and lighthearted humor, which makes for a smooth and enjoyable experience story and dialogue-wise. As for the gameplay, it is alright, although sometimes a little too repetitive. It's mostly just dodging and striking, which I totally understand is something seen in most Souls-like games, but as I mentioned I have not played any Souls games yet so it is hard for me to get used to that style of gameplay. Anyways, the encounters, hoards of enemies, and bosses are still pretty fun and frantic enough to keep you engaged. I liked this game, but it did not grab me as much as it did for others, and I think that's ok because I still see all the clear effort and love put into this game, which for me is enough to enjoy it.

7.5 / 10.

Death door es un juego brillantemente diseñado. Se notan mucho sus influencias a la hora de diseñar su combate y niveles, dándole su propio toque con esa perspectiva isométrica que le viene como anillo al dedo. Aunque es tanto su virtud como un poco su defecto, porque en parte no lo siento demasiado original y se me ha hecho algo predecible. La inspiración es un arma de doble filo sin duda, aunque pese a ello creo que Death door es muy disfrutable en su conjunto.