Desperados III

Desperados III

released on Jun 16, 2020

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Desperados III

released on Jun 16, 2020

The Wild West. A place where the law is made by those with a gun in their hands, and is enforced by the henchmen at their command. A place where death is no stranger and the undertakers are working overtime… especially when people start playing Desperados III. This real-time tactics game, developed by German game studio Mimimi Games (Shadow Tactics: Blades Of The Shogun), lets players command a band of Desperados led by fan-favourite gunslinger John Cooper.

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Tem tudo que me faz gostar desse gênero só que atualizado. Incrível

Juegazo, personalmente me gusto mas Shadow Tactics. Pero jugablemente me ha dado lo que queria, otro commandos like en el que reventarme la cabeza por ser demasiado tonto para hacer ciertas cosas. A cualquier amante de este tipo de juegos, es mas que recomendado. Una pena que en la version del gamepass no vengan incluidos los dlcs, me hubiera gustado probarlos.

a game so stealthy that it gets away with one of the playable characters being a hulking axe murderer with a shotgun

Did not expect to have any fun with this, boy was I wrong

Well made levels allow each character to make good use of their skills. Excellent ability synergy. Even on the last level I was finding new ways to use characters together. An item like Doc's bag drawing the attention of enemies seems limited compared to other abilities until you combine it with Kate's lure or Cooper's coin, etc. Allows for more aggressive play but not to the extent you can just shoot everyone by moving your characters together and luring all the enemies to you like in the first game. Guns now have limited ammo and a cooldown but make much less noise. Challenge levels that change existing map's goals and characters, the game has five now and more are supposed to be added over time through updates. Three DLC missions for people that bought early or the season pass are still be to released.

Poor pathfinding at times. They would take the long way to their objective, won't jump down paths, instead of just walking right to the nearby spot might climb a wall for no reason than take a ladder to it, or get confused when obstacles are partially blocking a path they can still fit through.

Skill Combinations Video:


Easily the best out of the few stealth/tactics games I've tried, probably because of the pause system. Still don't think the genre has peaked, I'd like to see less kills/KOs in the future as well as more open ended maps.