Destiny

Destiny

released on Sep 09, 2014

Destiny

released on Sep 09, 2014

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.


Also in series

Destiny 2
Destiny 2
Destiny: Rise of Iron
Destiny: Rise of Iron
Destiny: The Taken King
Destiny: The Taken King
Destiny: House of Wolves
Destiny: House of Wolves
Destiny: The Dark Below
Destiny: The Dark Below

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Objectively this is not a 5/5, but never will there be another game I am as compassionate about, nor nostalgic for, than Destiny. This was my first MMORPG and there was so much to love, especially after The Taken King launch. The sci-fi setting and lore, the blend of PvE and PvP progression, and the shooting and movement mechanics that are still more impressive than most games that launch today, just to name a few. I played this game in high school nonstop from start to finish and made great friends I still hang out with today. I'll always look back on the days I spent grinding raids or Trials of Osiris with my friends as one of the most peaceful, stress-free periods of my life.

I could barely tell you a thing about the story and the lore of this game. I know that there are bad aliens doing bad things and we have to shoot them. So, where the game didn't grip me from a story perspective, it made up for it with some interesting gameplay elements combining the first-person shooter with the MMORPG. Most of what I enjoyed consisted of the game's multiplayer modes. Some of it you can do solo, but my favorite activities were the competitive matches and the raids, so it helps to have a good group of friends to play with! After a while, it kind of devolves into standard looter shooter territory, but that's essentially the nature of the game once you run out of content.

Sorry nostalgia haters, played through it this month for the first time since D2 launch and it's still an absolute 10/10.

At first I thought it would be a banger but MEH, not worth it.

Destiny can be a frustratingly addictive mess. The gunplay is some of the best out there, and the raids with your buddies are intense and super satisfying. But the story is all over the place and hard to follow, and the constant grind for better gear can feel endless. If you love looter shooters and have a dedicated crew to play with, you'll probably get hooked. Solo players might struggle, and the lore nerds will be disappointed.