Dexter's Laboratory: Deesaster Strikes!

Dexter's Laboratory: Deesaster Strikes!

released on Sep 26, 2001

Dexter's Laboratory: Deesaster Strikes!

released on Sep 26, 2001

Dexter has created the ultimate invention - The Clone-a-matic - but his older sister Dee Dee has meddled again and accidentally cloned herself. And, there's not just one of her. Dexter's Laboratory is infested with mini-Dee Dee's bent on destroying Dexter's wonderful experiments - what a nightmare! It's up to players to help Dexter catch the Dee Dee's, put his lab back to normal, and get Dee Dee back to her single self before Mom calls for dinner.


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Dexter's Laboratory: Deesaster Strikes! is a charming platformer that captures the chaotic energy of the cartoon. While it can be quite challenging, with some frustrating level design and combat elements, fans of the show will find plenty to enjoy. Dexter's gadgets add a fun twist to the action, and the game's humor delivers some much-appreciated laughs amidst the mayhem of catching Dee Dee clones.

My parents bought this for me for some ungodly reason. I got soft-locked many areas deep. At no point was it fun.

Quite possibly the worst game I've ever played across the spectrum. Graphics, audio, gameplay, story, all poopoo. I can't believe I paid full price for this when it was new.

Clunky Dexter's Lab game, grab Deedee, bring Deedee back, grab another DeeDee, repeat

I made a full review of this game on YouTube, but the short of it is that while I think this game does have some enjoyable aspects to it, such as the control and map design, there are a lot of other issues that bring down the experience. Trying to catch DeeDees with the grapple arm usually isn't that bad, but every so often you get an instance where try as you might, DeeDee will refuse to get caught by the arm even though you swear the sprite went directly through her. Then there's the clunky combat which makes you prone to taking a lot of hits because the range on Dexter's punch attack is pathetically short. I don't enjoy having to collect the gun weapon every time I enter a new room, it should have been an item you unlock roughly halfway through a level and then you get to keep it until the end of that specific level.

The enemies and hazards have wonky hitboxes that cause you to take damage despite clearing not coming into contact with them, and sometimes you can just get stun-locked into them as they drain your health bar ridiculously fast. Given that this is an isometric platformer, the depth perception on many of the jumps you're asked to make can be hard to tell, and it's especially annoying when you're dealing with the floating life preservers over bottomless pits because for whatever reason Dexter's drop shadow completely disappears when you're above them, making precise platforming even harder to judge!

Then of course, there's the game breaking glitch towards the end where depending on the version you're playing, it's physically impossible to beat the game because the sink that you use the wrench on causes it to disappear from your inventory which locks you into a dead game. It's ridiculous lol!

Even still, there is some fun to be had here and Dexter's lab fans might get enjoyment out of this one, but I wouldn't recommend the game to a casual player who has no attachment to Dexter's Lab.