Dishonored 2

released on Nov 11, 2016

Dishonored 2 is a first-person action video game and the sequel to Dishonored. It borrows many of the gameplay elements from the first opus: players define their own play style by blending action, assassination, stealth, mobility and combat. Combining tools at their disposal, players are allowed options to eliminate enemies, whether they choose to pursue them unseen or ruthlessly attack head on. Dishonored 2 features the same campaign style as its predecessor in which the protagonist must advance through a series of missions.


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They really polished the original, but it's a little more of the same at the same time.

really enjoyable follow up to the first game and the new setting, story and charaters are lovely. the dual protagonists is kind of awkward though. while i enjoyed playing the game as corvo and there were definitely moments that justified it, it seems like it is a much stronger narrative from emily's pov.

weighed down by its predecessor in ways it shouldnt, good game, couldve been great

A great sequel to a great game. Story was enticing, gameplay felt solid, and I enjoyed the freedom of being able to choose how I want to proceed. Something about the mechanics of this game that makes it an absolute blast to sneak around and figure your way through things.
This time I played as Emily in low chaos, and explored absolutely everything before completing the main objective. Next time I can go for Corvo and maybe go on a killing spree.

Depois de mais de 70 horas, terminei Dishonored 2 sem matar um único inimigo ou ser detectado, foi o melhor jogo que eu joguei esse ano por muito, e é sem dúvidas o melhor Immersive Sim da oitava geração, perdendo talvez para Prey, que também é da Arkane.
O mais impressionante e quase inacreditável é que mesmo depois de tantas horas eu só vi metade das opções, eu poderia jogar o jogo denovo com outro personagem, com habilidades únicas que o personagem que eu joguei na primeira vez não teria, além disso posso mudar minha abordagem matando todo mundo que encontrasse, inimigo ou não, e isso mudaria a história e o mundo de várias formas, me dando um final novo e criando novas interações com os personagens, além de situações diferentes nas fases.
As opções, o fator replay, as formas de eliminar os alvos, é tudo muito bem feito, o único defeito do jogo é a sua otimização e alguns bugs de som, mas fora isso, o jogo é uma obra prima.

Dishonored 1 was a master piece. Dishonored 2 is an evolution of it which is even better. The best world design I ever seen on pair with Prey.