An expansion for Divinity II: Ego Draconis
Divinity II: Flames of Vengeance is an add-on for Divinity II: Ego Draconis and starts right where the cliffhanger of the main game left off. The protagonist has been imprisoned in a crystal alive and at full conscience, seemingly forever. Meanwhile, the sorceress Ygerna and her beloved Damian, the adoptive son of Lucian the Divine, have become stronger than ever thanks to the hero reuniting them. The protagonist has to idly sit by only having the Divine keeping him company. Or at least it seemed that way until Behrlin, a ghost, shows up and offers the hero a deal: Go to Aleroth, which is under heavy attack by Ygerna's and Damian's forces, and only a force-field put up by the wizard Zandalor keeps everything from falling apart. There the protagonist has to free Behrlin's body, which has been imprisoned for centuries in the caverns deep under the city. In return, Behrlin promises to revive the Divine to finally do what the hero couldn't: destroy Ygerna and Damian for good.
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At the beginning of the game, I was a bit frustrated because of the fact that you do some pointless side missions after the Ego Draconis' thrilling ending but after one or two hours later game starts to be gripping. Also, this game has so many good quality quests that are better than most of the first game's quests (Ego Draconis).
I still think old Divinity games are underrated as fuck and this game is not bad but I would be happier if this story ended in one game. Still recommended.