Donkey Kong Country 3

Donkey Kong Country 3

released on Nov 01, 2005

Donkey Kong Country 3

released on Nov 01, 2005

Donkey Kong Country 3 is the Game Boy Advance version of the SNES game "Donkey Kong Country 3: Dixie Kong's Double Trouble!". Although being developed as a port, the game has a different soundtrack composed by the veteran of the series David Wise, new minigames, worlds and overworld map layout.


Also in series

Donkey Kong Country: Tropical Freeze
Donkey Kong Country: Tropical Freeze
Donkey Kong Country Returns
Donkey Kong Country Returns
Donkey Kong Barrel Blast
Donkey Kong Barrel Blast
DK: King of Swing
DK: King of Swing
Donkey Kong Jungle Beat
Donkey Kong Jungle Beat

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Pros: I feel like they put more effort into this GBA port than they did the previous two. For one, the palette finally isn't all washed out, yeah, the sprites are still smudged to fit the smaller resolution, but the colors aren't bad! This game did come out late into the GBA's life, after the DS already released even, so by then we had plenty of backlit systems to play on, and they were finally able to design one of these with that in mind. For two, this game has an entirely new soundtrack that fits the GBA's soundcard, and you know what, a lot of the tunes are pretty damned good, with everything being composed by the legendary composer of DKC1 and 2, David Wise. And thirdly, we got an entirely brand new world in this version of the game, Pacifica. And in this world, we have some neat new stages, like a legit barrel cannon stage (something DKC3 SNES lacked), an underwater redwood tree, a tough as nails coral stage with strong currents pushin you around, a stormy deck stage, a new Brother Bear with Bachelor Bear, and even a new boss (the new boss sucks, but hey, a new boss!). I guess fourthly, we got a bunch of new minigames, as one would expect out of these GBA renditions by now. The Funky's Rentals minigames has you racing in boats, or doing other boat activities, and it's actually decent! The minigame is entirely based on Rare's old "Cobra Triangle" game from NES, so that's probably why it plays so well. But hey, finally a minigame in one of these things that feels good to play.

Cons: as much an improvement over the previous GBA DKC ports, it's still not better than the SNES counterparts. It's still a bit patched together in its presentation, doesn't' feel smooth, doesn't look smooth, heck, despite the great new compositions, the sound editing and direction is still unpolished. And in general, the gameplay of the SNES original simply feels better, but hey, at least the new additions and changes feel worth another go for once, despite just being a portable version.

What it means to me: DKC3 was always the blacksheep of the franchise, but I still loved it. So I was glad that they went the extra mile for this GBA port. And that soundtrack, my god, it's actually an OST that I would listen to separately from playing the game. This game showed that David Wise still had it, and it had me dreaming of him returning to the DK franchise once again one day...

Super difficult but rewarding game, I don't know if I ever would've finished it back when I was like 6 without the internet to help me

literally the bestest game ever made. so amazing and perfect

This review contains spoilers

Better than bad, it's good.