Dungeon Crawl Stone Soup
released on Sep 19, 2006
Dungeon Crawl Stone Soup is a roguelike dungeon crawler. Available as pure ascii or with tile graphics, playable offline or as a web version. DCSS let's the player create a hero from a large number of races and classes, then sends him off into the dungeon to fetch the Orb of Zot. While descending through the dungeon, players will encounter a variety of different enemies to kill, sneak around, or even befriend. The game features very in depth mechanics, comparatively simple controls and poses a very hard but fair challenge.
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The first hardcore roguelike that I got really invested in, and I'd recommend it to anyone. What brings it down a little bit is the fact that it's changed so much. I felt pretty good at it (though I never won) in 2017, but some major mechanics have changed since then, and I have no idea what the "meta" is right now.
every time i do something stupid and splat a lategame char it makes me not want to play for a long time. but the reality is there is no roguelike out there, maybe even no game out there, that is designed as intentionally as this game. sometimes they take fun fluff out or cause the step away from monsters makes you lose an aut incident but we've seem so many positive changes to this game over the years that other teams wouldn't have made, so i have to give the props even if i don't always want to play it. sorry about CJR we just got lazy
I have been playing this game on and off for more than a decade, and have beaten it only twice. Incredibly challenging, has very deep mechanics, and it's pretty accessible if you want an in-road to this genre. My only complaint is that they cut the Draining Eye a few updates ago; rest in peace to my man Craig.