Faraway 2: Jungle Escape

Faraway 2: Jungle Escape

released on May 01, 2018

Faraway 2: Jungle Escape

released on May 01, 2018

Escape all new temples in Faraway 2: Jungle Escape that are full of new challenges and mysterious puzzles. This room escape game will surely challenge your puzzle escaping ability. Sequel to one of the best escape games ever with over a million players! A room escape puzzle game that will completely challenge your mind, captivate you & offer hours of amazing mobile gaming entertainment. COMPLEX PUZZLES Explore 18 new temples packed with escape puzzles, Explore a 3D world that will captivate you from the moment you begin. Turn, look and explore mind-bending puzzles and contraptions. IMMERSIVE WORLD Relax to the ambient soundtrack and the easy to navigate the 3D world that you will find in an escape game, with an abundance of secrets to discover. THE MYSTERY CONTINUES You have many more pages of your father’s missing journal to find, maybe then you will unlock your family’s past. This is an escape game that will keep you engaged for many hours! NEW FEATURES In game camera allows you to take snapshots and save them for later use. TRY FOR FREE Enjoy 9 free escape levels before you decide to purchase the remaining levels and experience the whole Faraway 2: Jungle Escape story that will leave you impressed. SUPER WIDESCREEN SUPPORT The puzzle game looks beautiful on new 18:9 phones and also shines on tablet devices. Enjoy stunning and astoundingly detailed graphics that look exquisite. SUPPORTS IPHONE X SCREEN Compatible with new standard screen sizes for iPhone X. Enter an all-new intriguing environment of room escape games & puzzles with Faraway 2: Jungle Escape!


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Looking at gameplay of the mobile versions of this game kinda ruined it for me, since this was incredibly obviously made for those platforms. Absolutely no reason for this to have a PC port.

It's busywork. It's not even interesting busywork, like a crossword or sudoku or something, pretty much everything here is "walk over here and get this item and put it in the spot that it's supposed to go" or "copy the pattern from this 7x7 grid onto this other 7x7 grid exactly". There's a couple speedbumps here and there but they felt more like mistakes than puzzles, like the game wasn't properly conveying what it wanted me to do. But that only happened once every 20 minutes or so, pretty much all of this is just a simple completion task one after another. Which, I guess, is fine if you're just using it to kill 5 minutes on the bus, but it's kind of a drag in increments longer than that.

I played a little bit past the first half but the only thing that happens is that the levels get longer. It's just the same exact busywork completion tasks as before, but there's a bunch of them strung together. Add to that the really clumsy port job (on mobile, this is a point and click game, not a game where you walk around! So what would take 5 seconds there takes 20 on the PC port, because you can't walk down a 1 foot tall ledge, and you can't jump over 6 inches of shrubbery, plus you have to slowly walk there instead of just tapping and being there) and I realized that it wasn't worth my time to keep at it for the hour or so left of this. Skip.