Felvidek

Felvidek

released on Mar 29, 2024

Felvidek

released on Mar 29, 2024

Find out what unlikely events take place in this alternate history region of Slovak Highlands. This land is ravaged by Hussite pillagers and Ottoman spies while surreal horrors dwell in the dark. It's now up to Pavol, a fair knight with alcohol problems, to gather a party and stop those who oppose our kingdom.


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EN: Felvidek was created by only one person, yet manages to make a remarkable work that excels with its graphic and sound design, the emphasis of this game is the player's choices and the consequences of each action, alliances and moral dilemmas alter the events of the story, offering a personalised experience for each player, all these elements offer depth to this immersive world and re-playability.

The combat invites us to use our skills and items effectively, the lack of levels encourages thoughtful decision making, you rely on resource management to overcome obstacles, yet the combat is nothing groundbreaking, but it still manages to be enjoyable.

The biggest problem with this game is that it drags out conversations longer than necessary and uses too many Slovakian idioms of its time, the latter is an extremely risky and genius decision, but it largely ruins how one can understand the story, especially for those who are not fluent in English, making it even harder to understand.

Despite its flaws it is a highly recommended game, especially if you are a fan of niche RPGMaker games and/or a fan of Hylics, as it takes a lot of inspiration from Hylics in the visuals of the combat and soundtrack.



ES: Felvidek fue creado por únicamente una persona, y a pesar de ello logra hacer una obra destacable que sobresale con su diseño gráfico y de sonido, el énfasis de este juego son las elecciones del jugador y las consecuencias que cada acción conlleva, las alianzas y dilemas morales alteran notoriamente los eventos de la historia, ofreciendo una experiencia personalizada para cada jugador, todos estos elementos nos ofrecen profundidad a este inmersivo mundo y re-jugabilidad.

El combate nos invita a utilizar nuestras habilidades y objetos de manera efectiva, la falta de niveles fomenta la toma de decisiones reflexiva, dependes de la gestión de recursos para superar los obstáculos, a pesar de ello el combate no es nada novedoso, pero logra ser disfrutable.

El mayor problema de este juego es que alarga más de lo necesario las conversaciones y usa demasiados modismos eslovacos de su época, este último es decisión sumamente arriesgada y genial, pero arruina en gran parte el cómo uno puede entender la historia, sobre todo para quienes no dominan el inglés, dificultando aún más entender.

A pesar de sus fallos es un juego muy recomendable, sobre todo si eres fanático de los juegos de nicho de RPGMaker y/o fanático de Hylics, ya que toma mucha inspiración de este en el apartado visual de los combates y banda sonora.

Great game, wish it was longer tbh

Like others, I have been interested in this game ever since I saw the trailer. The most eye-catching aspect being the 'PS1 aesthetics'. These are reserved only for cutscenes. Rather, the game looks and sounds like a dungeon synth album. But that is just one of many inspirations that Felvidek wears on its sleeve. The writing does veer into the humour of Monty Python and the Holy Grail at times, much to my delight. It being an RPG set in a historical location – in this case 15th century Upper Hungary – with minor references to Zoroastrianism also appealed to me. It's like a mini Koudelka in a way. There should be more games of that ilk.

This review contains spoilers

that default rpgmaker mv section was so kino...

"You acquired a Jew"

It's very pretty looking and unique feeling and I like it.