Player needs to control a large plane and shoot at tanks and helicopters. The bomb button actually fires a bunch of missiles that lock-on and track your enemies.
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A good soundtrack unfortunately doesn't save Fighting Hawk from being basic and janky as hell. Taito did successfully capture the Toaplan-style of vertical shooter here (although horizontal panning is oddly absent) but there's nothing special about it besides maybe the snow theme and final stage.
It's a bit of a shame because with its basic enemy formations, mostly doable recoveries and plentiful extends, Fighting Hawk could be a good shmup for beginners looking to get into the retro arcade side of the genre, but the jankiness of enemy collisions here would rightfully put them off.
It's a bit of a shame because with its basic enemy formations, mostly doable recoveries and plentiful extends, Fighting Hawk could be a good shmup for beginners looking to get into the retro arcade side of the genre, but the jankiness of enemy collisions here would rightfully put them off.