Final Soldier

Final Soldier

released on Sep 23, 1991

Final Soldier

released on Sep 23, 1991

On Earth in the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader'el, a race of large bio-mechanic creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader'el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth's past. As the armed forces of every country on Earth combats the Gader'el, each scientific academy collaborates on making a weapon capable of destroying the Gader'el's strongest weapons. The result is the Dryad, a single-fighter spaceship capable of wielding several types of futuristic weapons. The Dryad's flight path and mission is to warp into the Future Zone in order to reach the Gader'el headquarters and destroy their leader.


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I'm running out of things to say about shmups, but Final Soldier is a very pleasant little game. I just wish its menu was a bit more clear since I only realized you can choose how each one of your weapons behave upon beating the game, thinking that pushing Select on main menu will just scroll thorugh difficulties. I suggest you do that because I feel like the normal mode makes two out of four weapons obsolete.

The game doesn't have any special theme, it's all machines and space, but it's a very comfortable and fairly easy (on Normal at least) game. The music's pretty banging and is probably the only shmup I've played where I could actually notice it while playing. Maybe I'm just getting better at those things.

Final Soldier doesn't do anything special, but everything it does is simply good.

Shockingly worse than Super Star Soldier. Less 'chaotic', much more of a vanilla shooting affair. There's way more weapons but they're individually a lot less interesting, I'd recommend just sticking with the ones they copied over from Super.

The final boss knocked it down an extra point in my head, it just goes on forever and its individual phases are just ugly and annoying to deal with.

Not as good as Soldier Blade or Super Star Soldier IMO but still a worthy title in the PC Engine's library of shooting games.

Este juego tiene un gameplay mas pulido y corrige mucho de los errores de su antecesor al hacer mucho mejor los controles, abandonar el sistema de checkpoints , hacer a los jefes mas justos y que esta vez si exista una curva de dificultad progresiva, aquí si pierdes es mas culpa tuya.
Lo recomiendo bastante, sobre todo si te quieres introducir en el genero de los shoot em ups.