Fire Emblem: The Sacred Stones

Fire Emblem: The Sacred Stones

released on Oct 07, 2004

Fire Emblem: The Sacred Stones

released on Oct 07, 2004

In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.


Also in series

Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon
Fire Emblem: Radiant Dawn
Fire Emblem: Radiant Dawn
Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance
Fire Emblem: The Blazing Blade
Fire Emblem: The Blazing Blade
Fire Emblem: The Binding Blade
Fire Emblem: The Binding Blade

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Reviews View More

Very good, different routes, same story. Even a post game.

I'm about three-quarters through the game and so far it's not challenging enough. In particular, most of the chapter bosses are pushovers. I now view the GBA Fire Emblem games as the "Goldilocks trilogy": FE6 was too hard, FE8 is too easy, and FE7 was just right.

Having liked Advance Wars, I was sure I would like this game as well. Unfortunately, I couldn't get into it. I think it's the inventory management.

Great retro strategy game that still holds up for fans of the franchise.
+ customarily straightforward but competent story with quick pacing and a decent main antagonist
+ relatively manageable and memorable cast
+ optional battles
+ smoothly integrated tutorialization
+ good presentation considering the relase platform (only generic unit models disappoint)
+/- low difficulty amplified by having the series' strongest character available form the start
- strange route split in the middle of the game
- limited character support system that is also easy to miss completely

A simple and easy Fire Emblem game. My favorite characters out of all the gameboy era games and a very nice foundation for rom hacks and modded GameCube era games.

Solidly builds on the winning formula of its predecessor, adding a variety of new elements that make the game feel more open and more forgiving.

The overall story is interesting enough, though it seems to lack the drama and weight of the previous title.