Fleshchild

Fleshchild

released on Mar 16, 2015
by bleet

Fleshchild

released on Mar 16, 2015
by bleet

A visceral body horror Yume Nikki fan game that ceased development in 2018. Fleshchild is a semi-episodic exploration/adventure game, similar to and inspired by Yume Nikki. You follow a baby eldritch abomination-type entity named Vis as it "grows up" at the behest of its parent, a giant red eyeball who lives in a sewer. The game has two main segments: Reality, and Dreaming. Reality: Vis explores sections of Ashvale city to find whatever body parts its parent requests for the night. Gameplay in reality involves exploration, item collection, solving simple puzzles, and maybe killing people for body parts. Vis can get advice from its fellows in the sewer, alongside Visybil, who can provide more information on the objective and plot. Dreaming: Vis explores their dreams as they sleep during the day. Gameplay in dreams involves exploration and item collection, and later on will include puzzles. The dreams end abruptly and without warning, so thoroughly exploring one THEMED location (such as the entirety of a hospital) before moving to the next will reward Vis with the best experience each dream has to offer.


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Fleshchild could have been a great Yume Nikki inspired game, sadly due to its never finished state and it being seemingly canceled, the story of it ends before it really picks up.

You start as a new flesh child and collect new body parts from day to day, while you dream and explore those dreams after getting a new body part. Like in Yume Nikki you can find various things that let you transform, but due to its short length, only the Satyr one is actually useful in my opinion.
Something I disliked was the inconsistency, like the bookshelves, as you can read the first ones, but all other were non-interactable and sometimes paths continue behind buildings, while other times you can't pass behind buildings. A full version might've fixed these problems, but as said... The project is canceled.

What is left is a somewhat mid-game.

very interesting concept, truly wish that it was completed. at its current state though you're not gonna get much out of it due to it being perpetually unfinished

Really liked the gameplay that it presented and it is a great aditions for what is the formula for the Yume Nikki inspired games. Maybe it's not traditional like Yume 2kki but doesn't feels too different.