Flower, Sun, and Rain: Murder and Mystery in Paradise

Flower, Sun, and Rain: Murder and Mystery in Paradise

released on Mar 06, 2008

Flower, Sun, and Rain: Murder and Mystery in Paradise

released on Mar 06, 2008

Flower, Sun and Rain on Nintendo DS is a port of the PlayStation 2 puzzle adventure game developed by Suda 51. It features touch-screen controls, new costumes, and 100 additional "Lost and Found" puzzles.


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Flower, Sun, and Rain
Flower, Sun, and Rain

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"One thing, Peter. Where's this plane heading, anyway?"

Following D2 up with this was an insane choice that really paid off. Sad to see all the characters from The Silver Case and The 25th Ward go, but happy for the memories and messages they imparted on me. This series is really something special, something so universally applicable and strange that it instantly burrowed its way into my brain and heart. Sometimes the minute interactions we have with people we only see once or twice keep us going, the reminder that we are all humans, living in a vast pool of confusion and mystery, and nobody really knows what is going on until we finally confront death and life head on. What a perfect piece of media, that will surely age well as time goes on.

"It's set to touch down in the real world."

Maybe i hate video games or maybe I have shit taste
But I know for a fact that I hate Suda51

Ignoring the abnoxious puzzles that detract a bit from the story, this is one of My favourite Suda games just below Killer7.
It has a lot of personality and the story is a bit weird but charming and a bit melancholic as well.
But i think the best thing that this game offers is the atmosphere, the soundtrack is a freaking banger and the old low poly ds feeling makes me want to travel to Losspas island irl.
Also, Mondo is literally the best protagonist ever created, he is such a silly depressed goober ^⁠_⁠^

What if Death stranding was made by Suda51? (better)
Lospass island will be missed....

This review contains spoilers

"You know what they say... In travelling, companionship. In life, compassion."
- sumio mondo

from kafka on the shore (the haruki murakami novel which released the following year):

“In traveling, a companion, in life, compassion,'" she repeats, making sure of it. If she had paper and pencil, it wouldn't surprise me if she wrote it down. "So what does that really mean? In simple terms."
I think it over. It takes me a while to gather my thoughts, but she waits patiently.
"I think it means," I say, "that chance encounters are what keep us going. In simple terms.”

um port meio fraco de um ótimo jogo
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a weaker port of a great game