Four Sided Fantasy

Four Sided Fantasy

released on Aug 30, 2016

Four Sided Fantasy

released on Aug 30, 2016

Four Sided Fantasy is a wordless, seamless experience where you use screen wrap to solve puzzles in ways you never thought about before. Remember in Pac-Man how you can go off one side of the screen and "wrap" to the other? In Four Sided Fantasy, the player has the ability to toggle this screen wrap on and off at any time. Each new season in the game brings a new twist to screen wrap. Just as you think you’ve mastered a screen wrap mechanic, the world will change its rules and present a new way for you to look at the confines of your screen.


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Does what you think it does and doesn't surprise in any way, but it works. It has some cool sequences but doesn't play too much with its premise.

I grabbed this game off the Itch Racial Justice Bundle.

Four Sided Fantasy (the name doesn't make sense in the context of the game) is a Puzzle Platformer with core mechanics similar to DYO. For a puzzle platformer, it isn't really difficult, it lacks any polish/feels a bit stretched out and cheap, but it was certainly pleasent as each mechanics were used to their limits.
That being said: This game feels unfinished and unpolished - not because the developers were lazy, but because they cleary lacked the funds to pursue more development on it. A story is hinted throughout the gameplay and world; the two protagonists of this shifting landscape, the static instant-death pits and the cameras, all hint towards a more defined narrative. Yet, the game is a puzzle carousel, where each scenario/chapter ends with a fade to white or black before continuing on with the gameplay. It just feels utterly bizarre.
The game needed more development time (and funds) to truly achieve their vision, especially narratively.