Gauntlet
Gauntlet DS is the cancelled chapter of the popular hack and slash series, that was in development at Backbone Entertainment and it would have been published by Eidos Interactive / Midway Games. The game should have been released in October 2008, but after its initial announcement, the project vanished from their release list. There’s not any official statement, but it’s possible that Gauntlet DS was canned for economic reasons. The bankruptcy of Midway Games, owners of the Gauntlet license, could be one of the reasons behind the game’s death. The game would have had local wireless and online four-player mode, 40 maps, and voice chat capabilities. We really hope that in the future a playable version of this game could be leaked and preserved, it looked like an awesome coop-game!
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It has awful presentation, even for the time it was released. The difficultly doesn't scale with multiple players, so the game is either brutal or a cakewalk. The music didn't play for me at times, but this was an unreleased ROM, and considering the quality of the other tracks that might have been a good thing. The game was clearly unoptimized, with the framerate committing suicide the moment there's more than 3 enemies on screen.
The worst part though? You'll never, ever play with friends. These games only work if you can keep it together enough socially to have 1-3 other people willing to sit in a room with you and murder a small country's worth of goblins by hand. I don't know how you're going to convince anyone in 2023 to spend 3-4 hours going through a campaign that can be best described as "fine, for not being finished"