Ghost Master: The Gravenville Chronicles

Ghost Master: The Gravenville Chronicles

released on Aug 27, 2004

Ghost Master: The Gravenville Chronicles

released on Aug 27, 2004

Ghost Master: The Gravenville Chronicles is the console version of the PC game Ghost Master. In this strategy game, you become the scourge of humanity by managing haunting teams consisting of various ghosts. The levels, usually inspired by famous scenes from horror movies, require you to scare mortals and complete additional objectives such as freeing trapped ghosts. Deployed ghosts need to be bound to certain objects, called fetters, that match their type.


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As a big fan of the original game, this was an extremely insulting and watered-down version of that game and mechanics that don't fit, not to mention getting ghost names and genders wrong too, like in the case of Flash Jordan.

Another massive departure is the fact that the ultimate goal of the ghosts here is to protect mortals, despite gaining power via scaring them.

The system didn't work too well for scaring mortals as you have a minimum plasam that regenerates, but any more you need to build up by scaring mortals, but the cheapest scares cost 1 plasam and you only get 1 per mortal scared so the game can drag on unless you take your time to watch and scare mortals.

I don't recommend this game at all. It's hard to think of any benefits to it and the ending is also an insult to the original game...

You aren't missing anything by dodging this.

Stream + gameplay