Ghoulboy

released on Nov 05, 2017

GhoulBoy is a retro-inspired action platformer that combines the action-RPG genre with hack 'n' slash gameplay. Slay monsters, collect loot, avoid dangerous traps and defeat menacing bosses. GhoulBoy brings back the look and feel of the very best classic retro platformers from the '90s, introducing refreshed and engaging gameplay mechanics. If you miss platformers from the 16-bit era, GhoulBoy is for you. Ghoulboy is a retro-inspired action platformer. Explore a magical realm of dungeons, towns, treasures and devious monsters.


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Ghoulboy is a great example of nostalgia trip in gaming. The platforming and level design I actually think was well made. The difficulty was a little tough but fair. Takes about 5 hits to meet your demise and not spammed with enemies, unlike some scary themes games that kill you in two hits with a tonne of either ghouls, ghosts, or goblins.
I like the idea of upgrading your weapons with in game currency and the currency stays with you regardless of dying. So if you are having difficulty in the game you can earn and spend in the game shops.
The bosses are different from one another and have a solid attack pattern to figure out. However, the main positives may as well end here. The issues I had with the game are:
- The sound is poorly balanced, the sound effects are way to high compared to the music. You cannot adjust the sound effect volume, so had to max out the music volume and turn my TV speakers down to balance this. The sound is also broken. It chops and stutters at times, especially when you die.
- Enemy placement I find questionable as the level is made harder then it should due to placement of enemies in key areas.
- The challenge option of the game is broken. You cannot select all the chapters in any order when the menu gives you that chance.
I had fun for what it's worth but sadly not much replay value due to the broken chapters. I could feel my skill level increase as I progress, which is the best factor of challenge in any game making it fun. I got this game as it was over 90% off on the eshop (paid about 78cents USD). It took me about 3.5 hours to beat it. I definitely feel at this discount price it was worth it.

Juego sencillo pero con mecánicas interesantes, muy recomendado si buscas algo con aspecto retro en 8bits.

I had recently tried to get back to playing this, however, I am stuck and unable to continue.

The game was a fun little castlevania clone, closer to the original series with a linear level progression like the first game, however, you can swap freely between weapons and you can use spears to help climb walls to get to other areas and there's a shop to buy equipment and so on.

However, I had some real issues deep into this game. I don't know what has caused it, but for some reason after a certain level the UI didn't work anymore in both the pause menu and the shop menu, meaning I could not buy any more health pick-ups and upgrades simply because I can no longer function with the menu and this also extended to the death-screen, disabling the ability to restart from checkpoint and such.

I would've scored the game a little higher if it didn't break down like this and as far as I can tell, that's just how the game works and has been designed. It's not too horrible, but I wouldn't recommend buying it.

A passable platformer even for an indie game and the intricate relishing of nostalgia doesn’t help, it’s unremarkable and boring.

Проходной платформер даже для инди игры и замысловатое смакование на струнах ностальгии не помогает, ничем не примечательно и скучно.

One of the videogames of all time

It's cute and can be fun with some challenging platforming, but it's the very definition of development amateurishness.

It was kinda disappointing for me, since all the game's screenshots and trailers looked very appealing. What I ended up finding was a (extremely rough around the edges) 2 to 3 hours-long game.

It's charming, but really feels like the developer's first project in Unity. I think it's worth the try though.