Gunman Chronicles

Gunman Chronicles

released on Nov 20, 2000

Gunman Chronicles

released on Nov 20, 2000

Originally, Gunman Chronicles was developed by Rewolf Software as a mod for the first person shooter Half Life; after negotiations Sierra released it as a retail version in 2000. In Gunman Chronicles, the general of the Gunmen fell in battle with the Xenomes, a strange alien species which suddenly appeared on the planet Banzure Prime. Now, a mysterious presence has tinkered with the DNA of these Xenomes, making them bigger and stronger than ever before, and the scourge is spreading once again. As Major Archer, leader of the Gunmen, the only law in this area of the galaxy, you must set things right - find the source of this hostile invasion, and clear these alien scum from the rim of the galaxy!


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It was just another run-of-the-mill shooter for me.

it's got dinosaurs and that alone makes it objectively better than Opposing Force

Started hardest diffidulty today, got to Mother Plant Xenome, and ended for today. Was deffently a wake-up call from my memory, over half what I have been playing I could not remember.

This not being up on steam for everyone to experience is a crime against humanity and an affront to god.

First off; the GUNS.
About every gun is customizable. and no i don't mean "add a suppresor" or some LAME BABY SHIT like that!

Your pistol unlike most games of the period remains useful for the whole game, it can switch between working like a halo plasma pistol, a laser gun and even sniper riffle!

Your shotgun lets you adjust the tightness of the spread and lets you choose how many shells you fire per shot. you can load up to 4 shells which is so many; the recoil physically moves the player like, 2ft backwards.

If i keep talking about the weapons i'll be here forever. but, it can not be understated how awesome the customization systems are in this. i have never seen a game with a system like this.

The story kinda has a crappy b-movie esque charm to it and is mostly held up a by a evil AI turned allies by circumstance.

The music is actually pretty good and the game itself looks great for GldSrc. even today it might be the best game i've seen in the engine.

Set-piecing is great, you go from a space station, to ancient ruins, to a laboratory on a moon in descending orbit, to a old-west styled planet, its all just really creative and cool.

Fun fact: all the textures in the game were hand made by clay. it gives the visuals a very unique feel you don't see anywhere else.

to close it off; PLAY THIS. go to Moddb and and get it. its free if you own Half-Life.
if you complete the install progress and it doesn't show up in steam, check your hidden games.

Valve wont put this on steam cus if they did nobody would buy anything else.

Far from a perfect game but a fun sci-fi romp with interesting designs and visuals and a stunner for the GoldSrc engine. Anyone who is active in playing Half-Life total conversions have probably already played this but if you haven't then it's in your best interest to due so. This was brought to you by nostalgic bias.

Progress: Dohráno 100%
Hra je střílečka z pohledu první osoby.
Gunman Chronicles je hra, kterou si fanoušci Half-Life a GoldSource her MUSÍ zahrát, důvodem je vyšší obtížnost, rozdílná estetika od HL a hlavně její krásné prostředí a lokace, od džungle plná dinosaurů, laboratoře, kde umělá inteligence převzala kontrolu, po pouště plná cowboyů.
Nepřátelé se od sebe mohou zásadně lišit, jak vzhledem tak i chováním.
Zbraně, ke kterým máte přístup jsou také unikátní a odlišné, od laserových zbraní až po kyselinových pistolích, Gunman Chronicles vás nikdy nezklame svou celkovou rozmanitostí.
Gameplay vás nikdy nebude nudit, jedinou věc, kterou bych vytknul by byla jedna sekce v tunely plné vody, kde nemáte ponětí, co dělat.
Režim pro více hráčů nemohu ohodnotit, protože ho nemohu s nikým hrát.