Hades II

Hades II

released on May 06, 2024

Hades II

released on May 06, 2024

Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.


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Hades
Hades

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the first 10so hours i was like, i like 1 better, i was just straight up wrong this is like an improvement in every single way.
Just to say something i have the feeling that hades 1 gameplay is slightly faster paced and i prefer that but still the rest of improvements overweights into oblivion that very particular perception

Hades but with vastly improved combat systems and progression tied to a slightly more formulaic story. It's worth noting though that formulaic in comparison light-years ahead of most major games. And the characters are all super charming and compelling. I love it.

Early Access here is shaping up to compete for GOTY in my list. Evolving on everything that was great in the original.

I don’t like roguelikes.
When I first played Hades, I did enjoy it. I had a good time, I thought it was well-made, and I thought the art style and story of the game were wonderful. However, the problems I have with roguelikes still permeated throughout the game, and it led me to not touch the game after I beat it the first time.

Hades II blows every other roguelike I’ve ever played out of the water.
This game is crazy fun, the boons mechanics feel more realized with the weapons given so every single run I felt like I had the best build I had ever made, and to feel that on every run is a feat of game design that I am in awe of. My biggest problem with roguelikes are the feeling like I’m not progressing, but I honestly didn’t really feel that here mainly due to the incantations. Every night or so I was able to make a new one that boosted me in some way, and that combined with arcana upgrades, nectar gifts, and the fated list made me really feel like I came back stronger every time. That experience is what I needed from a roguelike, not the feeling of “oh maybe I’ll get lucky this time”, but a tangible force of progression. I felt like a monster by the end of Hades II runs in a way I didn’t feel in the first game.

Everything great from the first game is still here, too! The story is intriguing and unravels through each run, and the art is just breathtakingly gorgeous. Some of it isn’t finished due to early access, but I can’t wait to see the designs of the characters who have rough or no portraits. Having two paths to traverse instead of one makes the game feel so much more open, and I felt like I had so much more choice as a player.

Melinoë is a much different character than Zagreus, but with no less of the charm he had. I honestly like the supporting cast in this game a little more, especially Odysseus. They all feel so nice to talk to. And some of the new characters have awesome designs, like Moros and Chaos. (Chaos isn’t new but I’m proud of their transition).

The only real issue I had with this game was the visual clarity, sometimes there’s so much going on to the point where it’s impossible to see some enemy animations or projectiles.

This game isn’t finished, but you can bet I’ll be sitting my ass back down to play every update that comes out for it.

Je note quand même même si le jeu est pas fini, mais c'est le 1 en amélioré sur quasi tous les points donc bon on mange et on se ressert 😋
Des que la mise à jour pour décorer la croisée des chemins tombe c'est le jeu du siècle

Improves on the original gameplay-wise, adding more depth to the combat encounters which got grating as I got deeper into its predecessor, but seems to be more of the same. I'll pick it up again once it fully releases.