A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.
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Mein Spiel des Jahres 2020. Das Kampfsystem macht einfach Bock mit allen Waffen.
Durch die gute Synchro saugt man gerne die ganze Story und Lore auf und griechische Mythologie ist sowieso immer cool.
Ich hatte immer das Gefühl, dass mir Roguelikes prinzipiell gefallen müssten, aber dieses hier war das erste, das mich wirklich gepackt hat und ich immer noch einen Run spielen musste.
For someone who doesnt like rogue likes very much this is as good as this genre can get. It took me 1 year after release to finally pick it up and play it and oh boy did I miss out. The story is okayish and after you beat the main objective its really dumb. But the art style and the music are so beautiful and this is not even the best part. The gameplay is just smooth, balanced and interesting enough to let me keep going for atleast 30h.
There are some minutiae that I won't argue in this short text because it would take me a lot of time. Instead, I'm gonna focus on the main elements.
The game is absolutely incredible, tons, and tons of fun. The gameplay gets a little repetitive, but even the loop of this game gets a way of doing things differently. Literally, no escape is equal to the previous one.
The game's visual design is top-notch. The characters, the scenarios, the visual effects, the enemies are all extremely detailed and a blessing to the eye.
The voice acting is absolutely remarkable, I don't usually compliment a game's voice acting, but dear god is this game's trademark. Every character in the game has amazing voice acting, special shoutout to Hade's voice actor, his performance was out of this world. And Meg's voice makes me swoon.
Also, the dialogue is exquisite. Not only is impactful even in a quite cliché situation but all scenes overall. It's funny when it's supposed to be funny. Emotional when it needs to be emotional. Iconic when it needs to be iconic.
The characters? All great... except Theseus. Little hearts for the 3 queens: Musa, Eurydice, and Nyx. And to my man Skelly and Achilles. Love you too, Orpheus. You're the best boy, Cerberus. And narrator, take a break! It's clear you're running out of ideas.
The music? Dimotika and Rock at their best. Amazing tracks. Good Riddance is especially wonderful. Top 5 Game OST for me.
On a more serious note, the negatives point I have in this game is some level design. The poison on Temple of Styx is very inconvenient and frustrating, the game is already very chaotic, and adding a thing that, not precludes a big part of the area — limiting our movement and survivability to a very severe and unnecessary degree — but also gives a stupid amount of damage. Both chariots on Elysium give too much damage, and the big one is especially irritating. The game's visual clarity sucks. It's too much for every human being. It's too much noise, too much effect. When I saw a video that said that the enemies blink it's when I discovered that was a feature...