Hero Core

Hero Core

released on Jun 03, 2010

Hero Core

released on Jun 03, 2010

Flip Hero returns for the final battle against his nemesis, Cruiser Tetron - but can he really stop the reign of the machine warlord for all time? Like the first game, the graphics are black and white, the controls are simple and the gameplay is easy to learn. The nonlinear game world allows you to tackle the boss machines in nearly any order, or head straight for Tetron's headquarters if you're skilled enough. The "Normal" difficulty is about as tough as the first Hero, while "Hard" features a different game world and enemy patterns that will tax even the veterans. You can also turn off the map, if you want to draw your own, and the optional language "Retro" mimics the interesting English translations of older games. Beating the game on either difficulty unlocks a bonus screen with additional game modes, maps etc. Getting 100% computers, bosses and exploration will only add dots to the end of your savefile, rather than unlocking more stuff.


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RATING: Great

A solid little search action/STG hybrid with a neat 1-bit aesthetic. Normal mode is pretty reasonable to clear with 100% even for newcomers to STGs, but hard mode certainly lives up to the name. There's also a bonus campaign that's pretty interesting.

MELHOR METROIDVANIA
MINIMALISMO NO MAIS FÍNISSIMO ESTADO
JOGUEM

This is a small but extremely well designed Metroidvania that’s very open ended. I think it strikes a good balance in how much it lets you choose your own path through it, and is also just very fun to play through. Big fan.

Very fun action game with simple visuals. Nothing boring here.

A fun little indie metroidvania. Its free so there's no reason not to play it :)