House of Caravan

House of Caravan

released on Apr 16, 2015

House of Caravan

released on Apr 16, 2015

Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.


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This game actually, genuinely fucking blows. Imagine the most uninspired and dull hidden object/puzzle game you can think of. This is that game.

That other review wasn't wrong about it being a drawer opening simulator, because that's what you're doing in most of the game aside from solving some very milquetoast puzzles. I can get having light puzzles, but the puzzles in this game barely qualify as puzzles given how braindead easy they are. Hell, you can literally beat the game in 13 seconds if you know what you're doing! That also tells me the devs also barely cared about what they're making.

The voices, along with the choice of voice acting are also really annoying and so poorly acted. They're also so oddly pitch shifted and tampered with that I can hear the crappy audio editing in it. They may or may not only have had two voice actors. Fair enough, given the low budget this game most likely had. But there's better ways to morph someone's voice that it isn't so painfully obvious that it's the same person.

Oh, and the game runs like total ass, despite having a PC that vastly outclasses the recommended specs, and is able to run most modern games at high/max settings perfectly at 75fps, my monitor's max refresh rate, no problem. There's no reason that it should run at like 45-60fps AVERAGE given it's age and graphical fidelity. Even the max fps when I turned vsync off I got was like 110, when I can run Doom 2016 maxed perfectly, a game about as old! DXVK or dgVoodoo didn't really fix it either, so it's not a compatibility thing or whatever.

This is the worst kind of a shitty game, the boring type, because it's so forgettable and bland that I got nothing from the experience. There are much better things on Steam that you could spend a dollar on. I would unironically get more entertainment out of a shitty asset flip hentai game, than I ever will with this.

I backed a kickstarter by the developers of this back in 2014 for a game called Death in Candlewood.

Death in Candlewood was dreamt up by Rosebud Games. A studio comprised of "award-winning industry veterans who worked on Silent Hill: Origins, F.E.A.R. Extraction Point, The Witcher and more, plus consultation from BioShock designer". A first-person psychological shooter influenced by the gothic fiction of Edgar Allan Poe. Set in 1940's America, you play as Ray Dune, a doctor whose vulnerable adopted son has gone missing at the hands of reclusive psychiatrist Lester Caravan. Navigate 6km² of shadowy mountain ranges, and 4km² of the town of Candlewood. Take on the twisted inhabitants with over 20 melee and ranged weapons. Explore reactive branching dialogue with NPCs, and experience randomised events.

It failed to meet its 50k goal, falling short by 40k. I was gutted at the time. I loved the look of it so much, but watching the trailers back now, it's incredibly rough. 2014 me was a bit of a fool, hope in his heart, that kinda thing. I'm watching this gameplay that makes Dark Corners of the Earth look like DOOM 2016. This thing was never going to make that money.

And so the team turned to House of Caravan. A first-person room escape and exploration game set in the Death in Candlewood universe. The idea was that if this sold reasonably well then the devs would use that money to push Death in Candlewood and finish it by the end of 2015.

It's about opening fuckin' drawers for an hour, and Rosebud Games no longer exists.

You can clip out of bounds and beat it in under 20 seconds.