Indigo Prophecy

Indigo Prophecy

released on Sep 16, 2005

Indigo Prophecy

released on Sep 16, 2005

Indigo Prophecy is an action-adventure game that involves the player in making decisions to alter the narrative. The name change in North America was made to avoid confusion with Michael Moore's Fahrenheit 9/11 documentary film, which was released in 2004. Indigo Prophecy introduced elements like ethical ambiguity, romance, the inability to perish, and interactive storytelling that would endure in Quantic Dream later games.


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a murder mystery that turns into magic matrix ancient mayan god spirit alien robot david cage bullshit

Go in blind and play it with a friend, I guarantee you that you'll have a blast.

Oh man, this game started out so strong and just... devolved into supernatural silliness. The most inferior Quantic Dream game I've played.

This is legitimately one of the stupidest video games ever made and I respect that.

Indigo Prophecy (or Fahrenheit, outside the US) is one of the weirdest, most interesting games I've ever played. The story starts like a murder mystery and then goes completely off the rails into the supernatural. The QTE sequences are a bit of a pain, but the atmosphere is incredible, and the choices actually matter. It's really aged though – the graphics are rough, the voice acting is dodgy, and it's got some bizarre plot holes. Still kind of a wild ride, but not for everyone!