Reviews from

in the past


Go in blind and play it with a friend, I guarantee you that you'll have a blast.

This is legitimately one of the stupidest video games ever made and I respect that.

Indigo Prophecy (or Fahrenheit, outside the US) is one of the weirdest, most interesting games I've ever played. The story starts like a murder mystery and then goes completely off the rails into the supernatural. The QTE sequences are a bit of a pain, but the atmosphere is incredible, and the choices actually matter. It's really aged though – the graphics are rough, the voice acting is dodgy, and it's got some bizarre plot holes. Still kind of a wild ride, but not for everyone!

I wrote on Facebook that I wanted to play it and a friend of a friend wrote me "hey I could sell it to you for 10€!"... Best 10€ spent on 2012.
You can see many elements that were reprised in Heavy Rain, Beyond: Two Souls and Detroit: Become Human. Even though it was a bit clunky with the weird QTEs, it's still a game that I enjoy replaying from time to time


Aside from the batshit stuff that happens in the game it's basically the Heavy Rain of the PS2 console. The narrative really makes you want to do all you can to help the characters succeed.

What were critics smoking in 2005 that made them praise this game so highly? It’s just a bad imitation of a B-tier thriller movie. Whenever it feels like the plot is getting some real momentum, it comes to a screeching halt to make you do some half-baked minigame or stealth section and as far as compelling characters go, there are none to be found. It feels like the only reason Indigo Prophecy received any acclaim is because in 2005 people we’re still enamored by the concept of “cinematic” video games.

David Cage is the Tommy Wiseau of video games.

Blossoms from a trite narrative about murder and possession into an out of left field power fantasy before shedding any pretense of comprehensibility as it goes entirely off the rails. Loose plot points are connected by a dense web of red string on the corkboard that is Cage's mind which becomes ever sparse as it progresses. These 'revelations' are at first jarring, but their accelerating frequency leaves one eventually thinking "of course, why not at this point?"

I think there is a world where Fahrenheit is a better narrative, but a worse experience. It is a world where the vast majority of its identity is stripped away. It is a game without vampires, Mayan sacrifice, AI, irradiated wombs, wallrunning, flying slapfights, the homeless underground network, time travel, obsidian panthers, asylums, and global cooling. It is a game about a murder, a continuation of the first two thirds of the game. It is a game where the inner turmoil of ending a life isn't remedied by taking a piss. It is a game that is indistinguishable from a movie, a fulfillment of Cage's desires, ignorant of what being a game allows it to get away with.

Were this not a game, I'd have shut it off at its first bizarre twists. But it is a game, one which is so absurd as to be adorable. One where my engagement in its twists and turns ingratiates me to its madness. I won't sit idly by while a slurry of malformed ideas pools around me, but give me a chance to play in that muck and I'll be glad.

Interesting concept, poor execution.

David Cage be like: Would you FUCK a CORPSE to the SICK BEATS of THEORY OF A DEAD MAN?

YES 😖 <-- --> YES 😫

The game's second half is a ridiculous parody of itself, and is all the funnier for it, even unintentionally.

this game is such a David Cage game. it takes an interesting premise and slowly makes it more stupid and bad as the game goes on. How he does it is beyond me.

best part was an hour in when i accidentally mixed alcohol and painkillers and immediately died

Oh man, this game started out so strong and just... devolved into supernatural silliness. The most inferior Quantic Dream game I've played.

The start of this game was really strong, can be a fun game if you enjoyed Heavy Rain, i had so much fun with this one when i first played it despite being kinda mid overall and sadly having David Cage as a director

That was a load of garbage, I have to say^^ Well, it starts off really strong, the first scene is one of the best openings in video game history, but everything that comes after that gets worse and dumber. In the end it's just nonsense, unfortunately. David Cage, the producer and writer of this game, is a complete idiot and probably quite a sexist with slightly racist tendencies, which is also partly reflected here. You don't have to have played this.

A game that everyone remembers being really good because the demo put its best foot forward and did a very good job at giving you ideas of how your actions could affect the game later on. Too bad in the full game none of that matters.

The first game where David Cage's quirks become readily apparent. Weird, kinda racist portrayals of black and asian people, a fetish for white women with short, brunette hair, and a good amount of moments where they're just walking around in their underwear.

The game sucks! But it's also a really entertaining time because it's a pretty wonderful mess. It's a murder mystery that turns into the protagonist becoming Neo and fighting ancient Mayans and the personification of the internet.

I would probably not recommend this as a so bad its good game but if you are willing to put up with like 5 hours of the worst game I have ever played you are in for a insane treat ft a occasional cameo from Simon says. 10/10 flawed masterpiece

the best i can do to describe this game would be "a sober drug trip"
literally the only thing i remember from this game was the office acrobatics scene that was SO out of place for this game

2/10 (extra point for that scene)

Freakishly hard to put into words, but whenever something weird happened in the story, there was always a voice in my head that made sure I never forget that "This game was made before the movie Cars (2006)" and everything seemed to make sense.

"and that's how my story ends"

This story goes off the rails. David Cage did get better

What the actual fuck were you smoking Cage. Unironically his most entertaining story in how absolutely wild it is.


This review contains spoilers

Cop knowingly has sex with a dead guy.

I’ve never had a game cause me so much pain.

I absolutely loved the first hour of this. Hell, I loved the entire first half. I was so into it. I was digging the absolute shit out of it. And Yknow, there were tonal inconsistencies here and there, but whatever. It’s from 2005… who cares… right?

I had no idea. No clue. Absolutely not an inkling of what I was in for with the last quarter of this game.

Let me start by saying how incredible the premise of the game is. I love how much is had going for itself right off the bat. You have a story about a man who’s possessed, and regains consciousness to find he’s murdered someone. Playing as him, you have to cover it up and figure out what the hell happened, all while you’re also playing as the detectives who are looking to find and arrest him!

Holy shit guys, like that’s an awesome idea. There’s a supernatural element that really works, and on a narrative level, I love the back and fourth between the parallel storytelling. Plus the environment all of this is set in rocks so damn hard.

The game keeps up its quality for a while. It starts to meander into the supernatural stuff a bit hard at the end of the first half, and that began to worry me, though not in any significant way. It was alright. That angle kept the story intriguing for a while.

All of the little character moments were great also. Digging into their day to day lives, their secrets, etc. it fleshed everything out really well. But then there’s a giant shift that occurs. The murderer becomes Neo from the Matrix… and it doesn’t stop there. We learn there’s this underground society, and an indigo child that can save the universe, and AI trying to stop them, but also you, and also… wait, what the f***?

Huh??????

What a hard left turn. You have such a richly set up, grounded story… and that’s where you take it??? Why? What happened??

It hurts so bad because, despite the clunky tank controls… this was shaping up to be a new favorite game of mine. On a narrative level, it was such a unique and exciting experience. I genuinely had so much love for it. And it feels like the cloth was ripped from right underneath me.

I’ll always love the first half of this game, and I’m sure I’ll replay it. But I will likely never get over, or return to the back half. What a shot to the heart.

Não sou chegado a esse estilo point click, mas reconheço seu valor.