This is a series of works that came out of a residency carried out in early 2018 in Tokyo, with the Creator Ikusei project, which is supported by the Japanese Agency for Cultural Affairs. I adopted research techniques from ethnography and history, such as open-ended interviews and participant observation, and developed a method of representing the results of this research in a playful and interactive form that draws heavily from familiar interaction design patterns such as the tamagotchi-style virtual pet and role-playing game multiple-choice dialogue systems.
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there's a really cool way of presenting information from a couple of these interviews that i really liked, of a series of layers that interlock and overlap and follow multiple threads at once as you mouse over their different segments. comparatively the more standard (and occasionally a bit erratically-behaved) dialogue tree didn't do quite as much for me as a presentational method although the interviews themselves are still neat. very cool overall!