Iron Tank: The Invasion of Normandy

Iron Tank: The Invasion of Normandy

released on Jul 01, 1988

Iron Tank: The Invasion of Normandy

released on Jul 01, 1988

In 1944 the United Forces are preparing their final assault on the Normandy coast. The mission is to break through the front lines and destroy enemy headquarters. To spearhead the invasion, they have chose Paul from Command Unit 88, also known as Iron Snake. To succeed in his mission, Paul will need all the firepower of the mightiest fighting vehicle, the Iron Tank. Iron Tank is played from an overhead view with a scrolling screen. You need to control the Iron Tank and it's varied weapons and power ups to rescue hostages and defeat enemy forces.


Also in series

Quadratank
Quadratank
Tank 8
Tank 8

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More Info on IGDB


Reviews View More

I'm not a fan of the way the controls work here, but once you get acclimated to pointing your canon in the right direction, it becomes a decent vertical shooter, even if it gets somewhat repetitive.

Weirdly enough I had actually preferred Tnk III over this one because this had felt a lot more slowed down than that of Tnk II.

The very first SNK game that used rotary joysticks. Playing as a tank, the gameplay is rigid and slow, and you're fortunately able to pack a punch. But you also get enemy fire from every angle at every second, and considering that the title has both horizontal and vertical scrolling, you can get easily ambushed by every corner and die. This makes for an extremely frustrating experience a lot of the time. I'd recommend it if your into early and not forgiving arcade games.

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El primer juego de SNK que usó joysticks giratorios. Encarnando como encarnas a un tanque, la jugabilidad es rígida y lenta, y afortunadamente puedes aguantar bastante daño. Pero también recibes fuego enemigo de todas partes en todo momento, y teniendo en cuenta que el título tiene scrolling horizontal y vertical, puedes ser emboscado fácilmente y morir en cada esquina. Esto lo convierte en una experiencia extremadamente frustrante la mayor parte del tiempo. Lo recomendaría si te gustan arcades que no perdonan.

This game definitely had me seething, but that's just how games were back then (?)

Can't really complain about anything as there's nothing actually janky or broken about this game, it was just designed to be difficult near the end. Most difficult was needing to conserve power ups at crucial moments and not being able to go back. Other than that, just a simple NES game that requires some gaming skill.

Got to the 2nd to last level but had to drop due to emulator glitch and not enough motivation to fix the problem.